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  • <i>Thomas Biskup (TB) rocks. He's 33, tall, blonde, good looking German, and the ulti From: Thomas Biskup
    998 bytes (166 words) - 16:11, 26 August 2011
  • {{developerinfo|name = Thomas Strasser Thomas Strasser is the author of [[SRogue]].
    300 bytes (35 words) - 22:31, 28 April 2011

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  • {{developerinfo|name = Thomas Strasser Thomas Strasser is the author of [[SRogue]].
    300 bytes (35 words) - 22:31, 28 April 2011
  • <i>Thomas Biskup (TB) rocks. He's 33, tall, blonde, good looking German, and the ulti From: Thomas Biskup
    998 bytes (166 words) - 16:11, 26 August 2011
  • {{developerinfo|name = Thomas Bouchet
    169 bytes (18 words) - 09:02, 27 April 2012
  • |developer = [[Thomas Biskup]] ...E (Java-based Ancient Domains Engine), is a next-generation roguelike by [[Thomas Biskup]] and the official successor to [[ADOM]]. ADOM II is Java applicatio
    2 KB (303 words) - 17:30, 29 April 2017
  • |developer = [[Thomas Biskup]] ''QHack'' is partially a result of [[Thomas Biskup]]'s decision not to release the source code for [[ADOM]]. Many peopl
    1 KB (181 words) - 15:43, 1 December 2010
  • ...com/kostatus/). A fantasy-themed roguelike that was initially inspired by Thomas Biskup's ADoM and was aspiring to be very smilar to that game, but now with
    866 bytes (152 words) - 11:39, 22 March 2009
  • ...That would give us a bit of time to get organised. —[[User:Thomas Larsen|Thomas Larsen]] 01:09, 7 February 2011 (UTC)
    2 KB (399 words) - 15:32, 17 February 2014
  • This is the method described in [[QHack]] by [[Thomas Biskup]]. Divide and conquer via segmentation.
    527 bytes (77 words) - 06:16, 12 March 2011
  • |developer = [[Zeyd Ben-Halim]], [[Eric S. Raymond]], [[Juergen Pfeifer]], [[Thomas Dickey]]
    1 KB (131 words) - 01:43, 15 December 2013
  • ...ither in pounds or kilogrammes, according to the game's configuration). As Thomas Biskup stated, a stone in ADOM is equivalent to 50 grammes.
    580 bytes (90 words) - 11:47, 3 November 2010
  • ...-line is obviously a little play on The Hobbit but as the creators name is Thomas Koll, the names for the characters: Kollum and Tombo fit anyways.
    1 KB (200 words) - 14:39, 29 November 2016
  • |developer = [[Thomas Boyd]], [[Rob Vawter]]
    1 KB (206 words) - 14:16, 24 June 2015
  • ...brary, it's an excellent language for roguelike development. The fact that Thomas Biskup's ADOM II is being developed in Java demonstrates that.
    2 KB (347 words) - 06:48, 1 March 2015
  • |developer = [[Thomas Biskup]] ...'' (which is short for '''Ancient Domains of Mystery''') was released by [[Thomas Biskup]] in 1994. Its main features are its detailed storyline and its undi
    9 KB (1,493 words) - 23:18, 29 January 2019
  • * Thomas Gilray
    2 KB (299 words) - 09:06, 4 October 2008
  • The Land is a game based upon the Chronicles of Thomas Covenant by Stephen R. Donaldson. ...his type of game. I had also this year finished reading The Chronicles of Thomas Covenant and thought this would be a great setting for a rogue-like game, a
    6 KB (1,053 words) - 19:38, 3 September 2013
  • ...esponse from a person in Holland. That encouraged me to keep going."'' ~ [[Thomas Biskup]] (author of [[ADOM]])
    2 KB (318 words) - 19:14, 2 April 2010
  • * [[User:Thomas Larsen|Thomas Larsen]]—[[Forgerl]].
    8 KB (1,091 words) - 18:34, 15 January 2023
  • |developer = [[Thomas Biskup]]
    2 KB (343 words) - 09:41, 19 August 2023
  • : My two cents, —[[User:Thomas Larsen|Thomas Larsen]] 02:45, 6 June 2010 (UTC) ...ed so I left it alone. Thanks for the tips, I changed the first section to Thomas's suggestion and it looks much better; I also went ahead and decided to mak
    12 KB (1,939 words) - 03:26, 22 June 2021

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