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  • ...benefits, which are documented at [[The Role of Hunger]]. Food and hunger are disliked by some players.
    261 bytes (43 words) - 10:30, 28 July 2009
  • ...better diversificated. Rabbits and rats are not going to attack you unless you approach them first. Some monsters like ogres have good damage potential bu ...d'. Note that even if you don't do anything a turn is still used up. There are ten lines reserved for messages. Unfortunately Over spams them too much and
    2 KB (320 words) - 07:49, 7 May 2010
  • * all items, monsters, dungeon, villages, ruins and overworld are random ...ap and enter instances or wildernes. In dungeons, ruins and the wilderness you can fight monsters and find items.
    3 KB (558 words) - 17:06, 14 November 2009
  • ...the crew and observe the results). There is no end goal for the game, and you can play as long as your character does not die. The game is under developm Your crew and your character must eat and drink. Wounded, hungry or tired crew members works slower. As crew memb
    3 KB (512 words) - 04:15, 31 March 2024
  • |theme = [[Anything You want]] |length = [[Anything You want]]
    5 KB (931 words) - 20:33, 11 February 2011
  • ...exactly 1 greater than its lowest value neighbor. Repeat until no changes are made. The resulting grid of numbers represents the number of steps that it ...ves. Note that this 'rolling' works with both 4 and 8-way movement, though you might want to add additional code to ensure units don't clip through non-wa
    10 KB (1,781 words) - 01:45, 11 September 2022
  • You can control individual individuals to role-play, collect, log, excavate, bu You can control an unlimited number of teams to engage in battles, explore ruin
    6 KB (928 words) - 16:22, 7 November 2023
  • * You can get the windows binary at: ...the Numeric module to launch the game from its source file (under Ubuntu, you need to install "python", "python-pygame" and "python-numeric" with Synapti
    26 KB (3,663 words) - 18:12, 6 May 2010
  • ...o create forks to continue where the DevTeam left off. Many of these forks are still active. ...th plans of providing a "current maintenance version" in the future. There are also new plans to migrate their defect-tracking to Bugzilla[http://nethack.
    14 KB (2,211 words) - 15:13, 27 July 2022
  • ...ect would be achieved using [[graphics]] (for most of the elements of gore are purely visual) the "feeling" can be also achieved by the proper use of stan ...n. But still one has to remember that gore is mainly a visual theme, so if you use plain [[ASCII]], implementation might be tricky.
    16 KB (2,805 words) - 06:31, 13 April 2011
  • === What is Rogue? === [[Rogue]] is a text-based game made in the 1970s that started it all. You explored a dungeon, gathering items, fighting monsters and getting stronger
    84 KB (14,660 words) - 05:51, 22 June 2021