Difference between revisions of "Kaduria"
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{{ | {{game-alpha| name = Kaduria | ||
|developer = Paul Pekkarinen (code/design/graphics), Jori | |developer = Paul Pekkarinen (code/design/graphics), Jori Palom???ki (design), Risto Saarelma (graphics) | ||
|released = 1995 | |released = 1995 | ||
|updated = Jun 2005, v. 0.4.6 | |updated = Jun 2005, v. 0.4.6 | ||
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http://koti.mbnet.fi/paulkp/kaduria/kad03.gif | http://koti.mbnet.fi/paulkp/kaduria/kad03.gif | ||
Revision as of 22:19, 18 September 2006
Kaduria | |
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Alpha Project | |
Developer | Paul Pekkarinen (code/design/graphics), Jori Palom???ki (design), Risto Saarelma (graphics) |
Theme | {{{theme}}} |
Influences | {{{influences}}} |
Released | 1995 |
Updated | Jun 2005, v. 0.4.6 |
Licensing | |
P. Language | |
Platforms | |
Interface | tiles |
Game Length | {{{length}}} |
Official site of Kaduria |
Development started in 1995, game was originally much like NetHack.
- In the game you play a role of an adventurer who journeys into a dwarven cave kingdom - Kaduria. Dwarfs who live in Kaduria deeply hate humans like you, but there are more dangerous creatures lurking in the dark and they are after you...
- Kaduria has organic caves with irregular shaped rooms, underground rivers and ponds, strange plants and even small forest areas. The gameplay features a scrolling view with line-of-sight and dynamic lighting effects. -- Official site