Difference between revisions of "All Who Wander"
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|influences = [[Pixel Dungeon]], [[Cardinal Quest II]], [[Rogue Fable III]] | |influences = [[Pixel Dungeon]], [[Cardinal Quest II]], [[Rogue Fable III]] | ||
|status = Stable | |status = Stable | ||
|released = | |released = February 25, 2025 | ||
|relver = 1.0 | |||
|updated = August 11, 2025 | |||
|updver = 1.2.3 | |||
|licensing = Commercial (Free to play) | |licensing = Commercial (Free to play) | ||
|language = C# | |language = C# | ||
|platforms = Android | |platforms = Android, iOS | ||
|interface = Touch | |interface = Touch | ||
|length = | |length = 3 hours | ||
|site = https://play.google.com/store/apps/details?id=com.FrumpydoodleGames.AllWhoWander&pli=1 | |site = https://play.google.com/store/apps/details?id=com.FrumpydoodleGames.AllWhoWander&pli=1 | ||
}}{{coffeebreak}} | }}{{coffeebreak}} | ||
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* Open character building (all classes can learn any ability or equip any item) | * Open character building (all classes can learn any ability or equip any item) | ||
* Random biome progression (different each run) | * Random biome progression (different each run) | ||
* Biome effects (such weather | * Biome effects (such weather conditions or curses) that create status effects which may help or hurt you | ||
* High degree of environment interaction with terrain and map objects | * High degree of environment interaction with terrain and map objects | ||
* Hire, rescue, or hypnotize companions and give them commands | * Hire, rescue, or hypnotize companions and give them commands | ||
Line 41: | Line 44: | ||
* Adventure Mode (permadeath disabled but no achievements) | * Adventure Mode (permadeath disabled but no achievements) | ||
* 30 randomly-generated levels | * 30 randomly-generated levels | ||
* 6 biomes and | * 6 biomes and 6 dungeons | ||
* 10 character classes | * 10 character classes | ||
* 100+ passive and active abilities to learn across 10 skill trees | * 100+ passive and active abilities to learn across 10 skill trees | ||
* | * 70+ monsters and 6 bosses | ||
* 100+ interactive map features including traps, treasures, and buildings to visit | * 100+ interactive map features including traps, treasures, and buildings to visit | ||
* 200+ unique items to enhance your character | * 200+ unique items to enhance your character | ||
Line 50: | Line 53: | ||
== State of Development == | == State of Development == | ||
Released for Android via Google Play on February 25, 2025. Next steps are to add more | Released for Android via Google Play on February 25, 2025. Released for iOS via the App Store on August 19, 2025. Next steps are to add more features and polish up the game, then eventually release for PC at a date TBD. | ||
== Links == | == Links == | ||
* [https://play.google.com/store/apps/details?id=com.FrumpydoodleGames.AllWhoWander&pli=1 Play Store] | * [https://play.google.com/store/apps/details?id=com.FrumpydoodleGames.AllWhoWander&pli=1 Play Store] | ||
* [https://apps.apple.com/us/app/all-who-wander-roguelike-rpg/id6748367625 AppStore] | |||
* [https://discord.gg/Yy6vKRYdDr Discord] | * [https://discord.gg/Yy6vKRYdDr Discord] | ||
* [https:// | * [https://youtu.be/xIjGFIJRrgw Youtube] | ||
[[Category:Commercial games]] | [[Category:Commercial games]] |
Latest revision as of 01:56, 21 August 2025
All Who Wander | |
---|---|
Stable game | |
Developer | Mike Weil |
Theme | Fantasy |
Influences | Pixel Dungeon, Cardinal Quest II, Rogue Fable III |
Released | February 25, 2025 (1.0) |
Updated | August 11, 2025 (1.2.3) |
Licensing | Commercial (Free to play) |
P. Language | C# |
Platforms | Android, iOS |
Interface | Touch |
Game Length | 3 hours |
Official site of All Who Wander |
All Who Wander is a a coffeebreak roguelike RPG with 30 levels and 10 character classes. Fight or evade your enemies, discover powerful items, gain companions, and master over 100 abilities as you explore a randomly-generated environment. But be careful—the world is unforgiving and death is permanent. Learn from your mistakes to advance farther each game and eventually achieve victory!
Choose from 10 diverse character classes, each offering distinct playstyles and abilities. With open character building, there are no restrictions—every character is able to learn any ability or equip any item. Experiment with different combinations and create a truly unique character, such as an warrior illusionist or a sorceror assassin.
Dive into a 3D, hex-based world with dynamic environments that change every time you play. Explore diverse landscapes like blinding deserts, snowy tundras, echoing caves, and noxious swamps, each offering unique challenges and secrets to uncover. Pay attention to your surroundings—avoid sand dunes that slow your movement and utilize tall grasses for cover, or to burn your enemies. Be prepared for hostile storms and curses, forcing you to adapt your strategy.
All Who Wander is free-to-play with no ads, no microtransactions, and no paywalls. A single in-app purchase unlocks extra content, such as more character classes and bosses.
Features
- 3D graphics with a hex-based grid utilizing cell elevation
- Open character building (all classes can learn any ability or equip any item)
- Random biome progression (different each run)
- Biome effects (such weather conditions or curses) that create status effects which may help or hurt you
- High degree of environment interaction with terrain and map objects
- Hire, rescue, or hypnotize companions and give them commands
- Simple GUI
- Achievement system
- Adventure Mode (permadeath disabled but no achievements)
- 30 randomly-generated levels
- 6 biomes and 6 dungeons
- 10 character classes
- 100+ passive and active abilities to learn across 10 skill trees
- 70+ monsters and 6 bosses
- 100+ interactive map features including traps, treasures, and buildings to visit
- 200+ unique items to enhance your character
- 50+ status effects
State of Development
Released for Android via Google Play on February 25, 2025. Released for iOS via the App Store on August 19, 2025. Next steps are to add more features and polish up the game, then eventually release for PC at a date TBD.