Difference between revisions of "Sproggiwood"
Ptychomancer (talk | contribs) (Created page with "{{game-major |name = Sproggiwood |developer = Freehold Games |theme = Finnish fantasy |influences = Caves of Qud, ADOM, DotA |released = October 2014 |updated = Novemb...") |
Ptychomancer (talk | contribs) |
||
Line 11: | Line 11: | ||
|interface = Keyboard + Mouse, Controller | |interface = Keyboard + Mouse, Controller | ||
|length = Medium | |length = Medium | ||
|site = http://www.freeholdgames.com | |||
}} | }} | ||
Revision as of 22:45, 23 November 2014
Sproggiwood | |
---|---|
Major Roguelike | |
Developer | Freehold Games |
Theme | Finnish fantasy |
Influences | Caves of Qud, ADOM, DotA |
Released | October 2014 |
Updated | November 2014 |
Licensing | Closed Source |
P. Language | C# |
Platforms | Windows, Mac, Linux |
Interface | Keyboard + Mouse, Controller |
Game Length | Medium |
Official site of Sproggiwood |
Sproggiwood is a story-driven roguelike set in a humorous world inspired by Finnish mythology. It was developed by Freehold Games, creators of the roguelike Caves of Qud.
Sproggiwood on Steam and Humble Store
On October 24, 2014, Sproggiwood was released on and the for Windows, Mac, and Linux. Version was released on October 31.
Description
Story
You’re a simple farmer from the peaceful island of Clog. One moment, you're tending your grove -- the next, you’re lured through a mysterious portal by a talking sheep. Now you’re the prisoner of Sproggi, a mischievous forest spirit who's built a whole village just for you. You have a simple job: tame the wild creatures that roam the forests of Sproggi's realm...
Watch Sproggi's plans go awry when you discover a rival civilization on the rise to greatness. Will you choose to befriend these curious Mushroom people and stand together, or will you crush them and claim Sproggiwood for your own?
Gameplay
Sproggiwood aims to distill the roguelike genre down to its core fun ingredients: inspired character classes, interesting loot, and procedurally populated dungeons with monsters and traps that combine to produce unique tactical challenges. Several of the monster and trap designs take their inspiration from Caves of Qud. Adventure sessions are short and compact. Each dungeon dive follows the heroic rise of one adventurer from your civilization -- each time, you customize your skill power progression. As you advance the story, you unlock six unique adventuring classes. Items unlocked in dungeons can be used for the duration of the dungeon dive, and then purchased in town to use permanently.