The Test of Inn
Revision as of 02:19, 17 January 2010 by Soyweiser (talk | contribs) (→Features to come: small layout stuff.)
A coffee-break under-development Roguelike game written in C.
Features
In this game you can easily add/edit any enemy and item you want, by editing the items.txt and enemies.txt files. In contrast to most roguelikes, you can choose your char and color when starting a new game, as well as the color of menus/backgrounds/messages via the Settings menu. You can also load a specific level by using a seed.
Features to come
- More Level Generators (only 3 so far)
- Effect Panels (elemental panels, traps, etc)
- Ranged Combat system
- Better Inventory Menu and Item Features
- Shops
- Point System
- Not so always aggressive enemies
- Custom Personalities
- Point allocation on level up
- Bonuses for achievements
- Time/move driven events