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- {{game-7drl| name = Magic Fountain .../roguebasin.roguelikedevelopment.org/index.php/7DRL_Contest_2013 2013 7DRL challenge]2 KB (254 words) - 12:36, 8 April 2013
- {{game-7drl| name = Waaaghammer .../roguebasin.roguelikedevelopment.org/index.php/7DRL_Contest_2012 2012 7drl challenge]1 KB (220 words) - 10:22, 29 March 2012
- {{game-7drl |language = [[Game Maker language]]953 bytes (110 words) - 11:23, 28 March 2015
- {{game-7drl| name = cr@sh cr@sh was created for the 2016 7DRL challenge. It features exploration style gameplay over combat, as you try to piece y728 bytes (101 words) - 00:39, 27 March 2017
- {{coffeebreak}}{{game-stable|name = Rodney Rodney was [[Slash]]'s entry for the 2013 7DRL Challenge.635 bytes (74 words) - 14:51, 17 December 2016
- {{Game-alpha|name=RogueAgent This was created as a (late) attempt at 7DRL Challenge 2017. While it wasn't finished in that time, development continues.925 bytes (120 words) - 02:46, 9 March 2020
- {{game-stable|name = Stygian Abyss Stygian Abyss was [[Slash]] and [[Jucarave]] entry for the 2015 7DRL Challenge544 bytes (57 words) - 23:19, 4 October 2023
- {{game-7drl| name = asylumRL A horror roguelike built for [[7DRL Challenge 2012]] that uses a sanity mechanic to alter field of view along with enviro801 bytes (94 words) - 16:01, 17 May 2017
- {{game-7drl '''MythosRL''' by [[Rusty Gerard]] is an entry for the 2013 [[7DRL]] challenge set in the Cthulhu Mythos.1 KB (125 words) - 22:59, 23 June 2013
- {{game-7drl| name = Mujahid ...nfusing gas are all tactics you'll have to exploit to reach your goal. The game utilises a directional field-of-view which means that enemies can't see you2 KB (247 words) - 03:44, 18 March 2012
- {{game-4drl| name = Chronophase ...is a space-shooter-inspired roguelike developed for the October 2010 4DRL challenge.672 bytes (67 words) - 06:53, 18 March 2012
- {{game-7drl| name = Chickhack ...was Purpleflayer's entry for the 2009 [[The_7DRL_Contest|7DRL programming challenge]]1 KB (184 words) - 04:51, 19 May 2021
- {{game-beta| name = PabloQuest PabloQuest is a 2D roguelike game, easy to learn, difficult to finish!3 KB (545 words) - 21:23, 27 March 2016
- {{game-7drl| name = Dungeon Dual The game was created using HTML5, CoffeeScript, and WebSockets and is playable in an1 KB (164 words) - 19:42, 30 May 2014
- {{game-7drl| name = Locks Locks is my entry for the [[7DRL Challenge 2012]].1 KB (218 words) - 05:52, 19 March 2012
- {{game-7drl| name = GnomeSquad * Was part of the [[7DRL_Contest_2011|2011 7DRL]] challenge.783 bytes (88 words) - 04:20, 31 May 2017
- {{game-beta| name = The Doryen Arena Game main features :1 KB (152 words) - 12:19, 19 July 2016
- {{game-7drl| name = Chomp! Chomp was made for the 2017 7DRL challenge, and is a love letter to one of my favorite games as a child, Crush Crumble659 bytes (89 words) - 22:33, 19 May 2017
- ...ikes. They are, however, suitable for the role of a [[familiar]], should a game implement such a role. Rats may be encountered singly or in groups. In game ...exceptionally keen sense of taste. How to reflect this in a roguelike is a challenge for the developer looking for an exciting new take on rats.919 bytes (159 words) - 16:01, 22 October 2011
- {{game-7drl| name = Cypress Tree Manor |influences = Les morts aux trousses (board game)2 KB (237 words) - 14:41, 29 June 2012