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  • {{game-4drl| name = Chronophase ...is a space-shooter-inspired roguelike developed for the October 2010 4DRL challenge.
    672 bytes (67 words) - 06:53, 18 March 2012
  • {{game-7drl| name = Chickhack ...was Purpleflayer's entry for the 2009 [[The_7DRL_Contest|7DRL programming challenge]]
    1 KB (184 words) - 04:51, 19 May 2021
  • {{game-beta| name = PabloQuest PabloQuest is a 2D roguelike game, easy to learn, difficult to finish!
    3 KB (545 words) - 21:23, 27 March 2016
  • {{game-7drl| name = Dungeon Dual The game was created using HTML5, CoffeeScript, and WebSockets and is playable in an
    1 KB (164 words) - 19:42, 30 May 2014
  • {{game-7drl| name = Locks Locks is my entry for the [[7DRL Challenge 2012]].
    1 KB (218 words) - 05:52, 19 March 2012
  • {{game-7drl| name = GnomeSquad * Was part of the [[7DRL_Contest_2011|2011 7DRL]] challenge.
    783 bytes (88 words) - 04:20, 31 May 2017
  • {{game-beta| name = The Doryen Arena Game main features :
    1 KB (152 words) - 12:19, 19 July 2016
  • {{game-7drl| name = Chomp! Chomp was made for the 2017 7DRL challenge, and is a love letter to one of my favorite games as a child, Crush Crumble
    659 bytes (89 words) - 22:33, 19 May 2017
  • ...ikes. They are, however, suitable for the role of a [[familiar]], should a game implement such a role. Rats may be encountered singly or in groups. In game ...exceptionally keen sense of taste. How to reflect this in a roguelike is a challenge for the developer looking for an exciting new take on rats.
    919 bytes (159 words) - 16:01, 22 October 2011
  • {{game-7drl| name = Cypress Tree Manor |influences = Les morts aux trousses (board game)
    2 KB (237 words) - 14:41, 29 June 2012
  • {{game-1drl '''Cave Santa''' is one of the [[1DRL]]s that instigated the [[1DRL Challenge, December 2011]]. It was written in under 8 hours by [[oddmunds]] in [[Ruby
    1 KB (189 words) - 16:39, 12 May 2012
  • {{game-7drl|name = Numbers ...ve and test your basic maths skills. No calculators are allowed during the game :)
    3 KB (481 words) - 22:42, 19 May 2017
  • |theme = Programming Game, Cellular Automaton |influences = Conway's Game of Life
    2 KB (321 words) - 10:54, 28 October 2013
  • {{game-alpha| name = Broken Rogue ...ists of five levels and a difficult end game boss. Finishing the game is a challenge.
    1 KB (158 words) - 17:28, 16 March 2023
  • {{game-stable| name = Elite International Detective Elite International Detective was [[Slash]]'s entry for the 2011 7DRL Challenge.
    860 bytes (95 words) - 23:24, 4 October 2023
  • {{game-7drl| name = Invisible The game was built in 7 days for the 7DRL challenge 2022.
    2 KB (256 words) - 01:30, 15 March 2022
  • {{game-7drl| name = The Smith's Hand Seven Day Roguelike Challenge. Coding on this game ceased 168 hours
    2 KB (238 words) - 03:36, 31 May 2017
  • {{game-7drl| name = Vicious Orcs Seven Day Roguelike Challenge. Coding on this game ceased 168 hours
    2 KB (264 words) - 17:42, 16 November 2013
  • {{game-7drl| name = MegamanRL ...ame was [[Slash]]'s entry for the 2008 [[The_7DRL_Contest|7DRL programming challenge]]
    1 KB (157 words) - 16:50, 4 October 2023
  • ...ARRP date is set for the first Sunday that is over 6 months after the 7DRL Challenge deadline. Nope. While announcing your game before the date might put the pressure you need to get motivation, nothing
    2 KB (263 words) - 20:30, 13 September 2017

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