Difference between revisions of "Save Scummer"

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Save Scummer is written in C++ and is available for Windows, Linux, and can likely be compiled for the Mac OSX.  Source code is provided so it may be ported to any platform with [[curses]] and/or [[SDL]].
Save Scummer is written in C++ and is available for Windows, Linux, and can likely be compiled for the Mac OSX.  Source code is provided so it may be ported to any platform with [[curses]] and/or [[SDL]].
== Awards ==
http://www.roguetemple.com/medals/Medal_7DRL_2007s.jpg


== Game related links ==
== Game related links ==


* [http://www.zincland.com/7drl/savescummer Homepage]
* [http://www.zincland.com/7drl/savescummer Homepage]

Revision as of 01:06, 17 March 2009

Save Scummer
7DRL
Developer Jeff Lait
Theme exotic
Influences none
Released 2007
Updated 2007
Licensing open source (BSD), freeware
P. Language C++
Platforms Linux, Windows
Interface Graphical tiles (which are of characters!), ASCII, Keyboard
Game Length 1 hour?
Official site of Save Scummer


Save Scummer is a coffeebreak roguelike


About

Save Scummer is a Seven Day Roguelike written by Jeff Lait.

It is a unique twist on roguelikes where you do not control the character directly. Instead, all you do is save/restore or perform undos, (both types of save scumming) in an attempt to reach victory.

Unique/rare features

  • Intelligent "Do What I Mean" commands that reduce all possible actions to a single keystroke.
  • Infinite undo to correct mistakes in pressing said single keystroke.
  • Fight the fifty-two monsters from Letter Hunt and one new bonus monster.
  • 1980 different weapons and 216 different spells!
  • Play one of 8 races or 9 classes!

Versions and platforms

Save Scummer is written in C++ and is available for Windows, Linux, and can likely be compiled for the Mac OSX. Source code is provided so it may be ported to any platform with curses and/or SDL.

Awards

Medal_7DRL_2007s.jpg


Game related links