The Test of Inn

From RogueBasin
Revision as of 23:41, 16 January 2010 by Soyweiser (talk | contribs) (fixed typo's)
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A coffee-break under-development Roguelike game written in C.

Features

In this game you can easily add/edit any enemy and item you want, by editing the items.txt and enemies.txt files. In contrast to most roguelikes, you can choose your char and color when starting a new game, as well as the color of menus/backgrounds/messages via the Settings menu. You can also load a specific level by using a seed.


Features to come

-More Level Generators(only 3 so far)

-Effect Panels (elemental panels,traps,etc)

-Ranged Combat system

-Better Inventory Menu and Item Features

-Shops

-Point System

-Not so always aggressive enemies

-Custom Personalities

-Point allocation on level up

-Bonuses for achievements

-Time/move driven events