Difference between revisions of "Fujo"
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|theme = [[Fantasy]] | |theme = [[Fantasy]] | ||
|influences = [[Rogue]] | |influences = [[Rogue]] | ||
|released = Dec 16, 2013 | |released = Dec 16, 2013 | ||
|updated = | |relver = 1.0 | ||
|licensing = [[Licensing# | |updated = Jan 6, 2014 | ||
|updver = 4.0 | |||
|licensing = [[Licensing#Source code available|Source code available]], [[freeware]] | |||
|language = [[Python]] | |language = [[Python]] | ||
|platforms = [[Windows]], [[Linux]] | |platforms = [[Windows]], [[Linux]] |
Latest revision as of 17:01, 6 January 2014
Fujo | |
---|---|
Stable game | |
Developer | Radomir Dopieralski |
Theme | Fantasy |
Influences | Rogue |
Released | Dec 16, 2013 (1.0) |
Updated | Jan 6, 2014 (4.0) |
Licensing | Source code available, freeware |
P. Language | Python |
Platforms | Windows, Linux |
Interface | pixel-art graphics, simple animation |
Game Length | short |
Official site of Fujo |
A roguelike game written for the Ludum Dare 48h jam. It's a fairly classical roguelike, but with animated graphics, something that I was trying to make (and failing) for some time.