Difference between revisions of "Ignite"
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|influences = | |influences = | ||
|released = 05.05.2011 | |released = 05.05.2011 | ||
|updated = | |updated = 31.05.2011 | ||
|licensing = | |licensing = Freeware | ||
|language = C# | |language = C# | ||
|platforms = Windows | |platforms = Windows | ||
|interface = mouse, tiles | |interface = mouse, tiles | ||
|length = | |length = 5+ levels, 5-15 min | ||
|site = http://alexbard.org.ua/ignite-a-roguelike-game/ | |site = http://alexbard.org.ua/ignite-a-roguelike-game/ | ||
}} | }} | ||
Line 15: | Line 15: | ||
{{coffeebreak}} | {{coffeebreak}} | ||
== About Ignite 0. | == About Ignite 0.02== | ||
Ignite is a fantasy roguelike game currently in development by Alex Bardanov. | Ignite is a fantasy roguelike game currently in development by Alex Bardanov. | ||
The development goal is to make an interesting game with high replay-ability and randomness. | The development goal is to make an interesting game with high replay-ability and randomness. | ||
I will be very glad if you post your comments or any bugs that you encountered [http://alexbard.org.ua/ignite-a-roguelike-game/ at my blog]. Have fun! | |||
== Features == | |||
Monsters will chase player character and try to attack him. | |||
More complex algorithm of FOV calculation | |||
More items and npc variety | |||
Changes in battle system, over 9000 of them. | |||
Item generation system that will create unique items | |||
More tier 1 talents | |||
More levels with unique encounters(game will not ends after first level) | |||
Add item containers to map (chests and items) | |||
Various changes to UI | |||
== Screenshot == | == Screenshot == | ||
http://alexbard.org.ua/wp-content/uploads/2011/05/screenshot3.jpg | http://alexbard.org.ua/wp-content/uploads/2011/05/screenshot3.jpg | ||
== | == Links == | ||
You can download version 0. | You can download version 0.02 [http://alexbard.org.ua/ignite-a-roguelike-game/ here]. | ||
More screenshots and blog (on russian) [http://alexbard.org.ua/ here]. | |||
== Requirements == | == Requirements == | ||
Windows XP ++ | Windows XP ++ | ||
Net framework 4.0 | Net framework 4.0 |
Revision as of 17:56, 1 June 2011
Ignite | |
---|---|
Alpha Project | |
Developer | Alex Bardanov |
Theme | Fantasy |
Influences | |
Released | 05.05.2011 |
Updated | 31.05.2011 |
Licensing | Freeware |
P. Language | C# |
Platforms | Windows |
Interface | mouse, tiles |
Game Length | 5+ levels, 5-15 min |
Official site of Ignite |
Ignite is a coffeebreak roguelike
About Ignite 0.02
Ignite is a fantasy roguelike game currently in development by Alex Bardanov. The development goal is to make an interesting game with high replay-ability and randomness.
I will be very glad if you post your comments or any bugs that you encountered at my blog. Have fun!
Features
Monsters will chase player character and try to attack him. More complex algorithm of FOV calculation More items and npc variety Changes in battle system, over 9000 of them. Item generation system that will create unique items More tier 1 talents More levels with unique encounters(game will not ends after first level) Add item containers to map (chests and items) Various changes to UI
Screenshot
Links
You can download version 0.02 here. More screenshots and blog (on russian) here.
Requirements
Windows XP ++ Net framework 4.0