Classic Rogue
Revision as of 05:11, 31 December 2013 by Skaldicpoet9 (talk | contribs) (Skaldicpoet9 moved page Classic rogue to Classic Rogue: Capitalization typo)
Classic Rogue | |
---|---|
Major Roguelike | |
Developer | Michael Toy, Glenn Wichman, Ken Arnold, Oryx Design Lab |
Theme | Fantasy |
Influences | Dungeons & Dragons, Colossal Cave Adventure |
Released | 2013 |
Updated | 30 Dec, 2013 (2.5) |
Licensing | ?? |
P. Language | C |
Platforms | Windows |
Interface | Graphical tiles, mouse,Keyboard |
Game Length | ?? |
Official site of Classic Rogue |
Classic Rogue is an updated version of Rogue with modern elements such as a graphical tileset, mouse-based control and sound effects. The game was released by Oryx Design Lab
Description
From the Oryx Design Lab website:
"In collaboration with Donnie Russell (who maintains the windows port) we've released a new version of classic Rogue, the original "rogue" in roguelike. It has been updated using Ultimate Roguelike Tileset style graphics (also includes ascii) and sound effects. Hope you enjoy it!"
Versions and platforms
Classic Rogue 2.5, released by Oryx Design Lab on December 30, 2013
Related links
- Oryx Design Lab, main website.