Rings of Valor

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Revision as of 13:03, 26 September 2011 by Tanthie (talk | contribs)
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Rings of Valor
Developer Tanthie
Theme Arena deathmatch
Influences World of Warcraft, Dungeons & Dragons, Bloodline Champions
Status 0.6.7 Beta
Released 2011-09-19
Updated
Licensing Closed source
P. Language C++
Platforms Windows
Interface ASCII, Keyboard, Mouse (menus)
Game Length From couple minutes to a few hours.
Official site of Rings of Valor


Rings of Valor is a realtime 3vs3 team deathmatch arena roguelike(like). You play with two AI-controlled team members against fully AI-controlled teams, the obvious goal being to defeat the opposing team before your own team is defeated or the timer runs out.

The development of Rings of Valor is driven by a need to have a game to play on a netbook); simple non-numpad controls, no mouse (for gameplay). It is programmed in C++ under libtcod aka The Doryen library.

Rings of Valor requires your computer to have a system resolution of at least 1024x600 pixels.

Features

  • 8 Races
  • 8 Classes
  • 2 Maps
  • 3 Game Modes (Quick Match, Tournament, Ladder)

Planned

  • 10 more Races
  • 16 more Classes
  • 3 more Maps
  • Achievements to unlock the above