Difference between revisions of "Sagittarius"

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|influences=[[NetHack]]
|influences=[[NetHack]]
|released=May 18, 2015
|released=May 18, 2015
|updated=June 15, 2015
|updated=August 30, 2015
|licensing=[[Freeware]], [[Closed Source]]
|licensing=[[Open source|OpenSSL License]]
|language=Haxe
|language=[[Haxe]]
|platforms=[[Windows]], [[Mac]]
|platforms=[[Windows]], [[Mac]] (old version)
|interface=Graphical
|interface=Graphical
|length=30 minutes (to be lengthened)
|length=30 minutes (to be lengthened)
|site=https://www.swordstar.ca/sagittarius
|site=https://www.swordstar.ca/sagittarius
}}
}}
Sagittarius is a work-in-progress Roguelike developed by a team of three known as Swordstar. The present version is very incomplete (for example, no random level generator, no items, no experience levels, free saving and loading as opposed to permadeath), and very short (theoretically, it goes on forever, but the final boss generates at level 10).
Sagittarius is a work-in-progress Roguelike developed by a team of three known as Swordstar. The present version is very incomplete (for example, no random level generator, no items, no experience levels), and very short (theoretically, it goes on forever, but the final boss generates at level 10).


Sagittarius is still actively developed. As a relatively new Roguelike, its community is very small. As yet, no official or unofficial sources (wikis, forums, etc) are known to exist for Sagittarius.
Sagittarius is still actively developed. As a relatively new Roguelike, its community is very small. There is an official wiki, but it is empty.


[[Category:Roguelikes]] [[Category:Hacklikes]]
[[Category:Hacklikes]]

Latest revision as of 01:45, 31 August 2015

Sagittarius
Beta Project
Developer Swordstar
Theme Fantasy
Influences NetHack
Released May 18, 2015
Updated August 30, 2015
Licensing OpenSSL License
P. Language Haxe
Platforms Windows, Mac (old version)
Interface Graphical
Game Length 30 minutes (to be lengthened)
Official site of Sagittarius


Sagittarius is a work-in-progress Roguelike developed by a team of three known as Swordstar. The present version is very incomplete (for example, no random level generator, no items, no experience levels), and very short (theoretically, it goes on forever, but the final boss generates at level 10).

Sagittarius is still actively developed. As a relatively new Roguelike, its community is very small. There is an official wiki, but it is empty.