Difference between revisions of "Warlock's Mountain"

From RogueBasin
Jump to navigation Jump to search
Line 9: Line 9:
|licensing = [[Freeware]] [[Closed Source]]
|licensing = [[Freeware]] [[Closed Source]]
|interface = [[ASCII]]
|interface = [[ASCII]]
|site = http://users.adam.com.au/savre/
|site = http://sites.google.com/site/corremn/
|length = 1 hour
|length = 1 hour

Revision as of 12:20, 9 September 2011

Warlock's Mountain
Beta Project
Developer Corremn
Theme Fantasy
Influences Novel: Warlock of Firetop Mountain 1982
Released May 1, 2008
Updated 0.3.2a
Licensing Freeware Closed Source
P. Language C++ OpenGL
Platforms Windows
Interface ASCII
Game Length 1 hour
Official site of Warlock's Mountain
Warlock's Mountain is a coffeebreak roguelike


A game inspired by the Fighting Fantasy book "The Warlock of Firetop Mountain" by Ian Livingstone & Steve Jackson 1982,2002. Descend into the mountain and defeat the evil warlock Zagor to aquire his treasure.

This is an extended version of the Seven-Day roguelike Warlock of Firetop Mountain.

This game was influenced by many other roguelikes including Moria, ADOM and Crawl. Also influencing my decision to write this game to begin with was from following the development of Warp Rogue and DoomRL.



 24-bit Colour
 Dynamic Window Size (resizable)
 4 Fullscreen modes


 20 main levels
 5-10 random special levels
 Many items and monsters
 Ego weapons and Armour

Known Issues

The game will throw a exception on start up if it failed to initialise the dungeon. Simple restart the game. Saving is a big no-no. Do not save and restart.

Future Development

This game has stopped development (for now) due to other commitments.