Possession: Escape from the Nether Regions

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Possession: Escape from the Nether Regions
Developer Taylor Vaughan
Theme Death, Survival, Contempt for the Flesh
Influences ToME, Brogue, Dungeons of Dredmor, Oddworld
Released Mar 16, 2013 (7dRL Edition)
Updated October 1, 2014
Licensing Closed Source
P. Language Lua
Platforms Mac, Windows, Linux
Interface ASCII,Graphical, Keyboard, Mouse
Game Length Short
Official site of Possession: Escape from the Nether Regions

You play as a ghost escaped from the Nether Regions, trying to make your way to the surface. You are incredibly frail, but have one advantage: you can possess the bodies of the monsters you encounter. A sequel, Possession 2, is currently in production.


  • 5 levels, each with unique possessable monsters
  • A wide variety of creature powers
  • Exploding bodies!
  • Item-less gameplay
  • A monsterpedia, which tracks the details of the monsters you possess
  • Quick to pick up and play
  • Humorous descriptions
  • Separate graphical and ASCII modes for creatures and the environment.