Difference between revisions of "Valhalla"

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'''Description requires to be rewritten accordingly to the new version.'''
{{gameinfo
{{gameinfo
|name = Zero-Player Game
|name = Zero-Player Game
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|site = http://iniquitatis.narod.ru/zpg/zpg_en.html
|site = http://iniquitatis.narod.ru/zpg/zpg_en.html
}}
}}
'''Description requires to be rewritten accordingly to the new version.'''


'''ZPG''' is a program in which the user selects a name and a class for a generic hero character, and the program proceeds to use this data to show a projection of their progress in the form of a character sheet that updates every second.
'''ZPG''' is a program in which the user selects a name and a class for a generic hero character, and the program proceeds to use this data to show a projection of their progress in the form of a character sheet that updates every second.

Revision as of 17:56, 3 December 2013

Description requires to be rewritten accordingly to the new version.

Zero-Player Game
Developer Iniquitatis
Theme Fantasy
Influences Diablo, Dungeon Crawl Stone Soup
Status Alpha
Released 2012 Apr 22
Updated 2013 Dec 03 (Build 50)
Licensing Closed Source
P. Language FreeBASIC
Platforms Windows
Interface ASCII, Keyboard
Game Length unlimited
Official site of Zero-Player Game


ZPG is a program in which the user selects a name and a class for a generic hero character, and the program proceeds to use this data to show a projection of their progress in the form of a character sheet that updates every second.

Description

The entire game is displayed in blue ASCII. However, the font color and the background color can be changed in settings.

The character sheet shows:

  • Character name
  • Character class
  • Character level
  • Character experience
  • Primary stats
    • Strength
    • Agility
    • Vitality
    • Intelligence
  • Secondary stats
    • Damage (minimum and maximum value)
    • Defense
    • Health (current and maximum value)
    • Mana (current and maximum value)
  • Inventory
  • Time elapsed
  • Current value of gold
  • Steps taken
  • Enemies slain

Upon levelling, the character recieves some random new equipment and a few stat bonuses.

Classes

Currently there are only twelve character classes: four basic, four advanced and four more advanced classes (which are available upon reaching character level 50 and 100):

1 - 49 50 - 99 100 - ...
Freelancer Expert Master
Warrior Knight Templar
Thief Rogue Assassin
Mage Warlock Necromancer

The number of received stats per level and formulas of calculation of secondary stats directly depends on the chosen class of the character.

Different classes possess different types of weapons. Advanced classes gain more stats per level.

Screenshots

Build 50

ZPG_50_1_tn.png ZPG_50_2_tn.png ZPG_50_3_tn.png ZPG_50_4_tn.png

Build 49

ZPG_49_1_tn.png ZPG_49_2_tn.png ZPG_49_3_tn.png

Build 47

ZPG_47_1_tn.png

Build 45

ZPG_45_1_tn.png ZPG_45_2_tn.png

Build 41

ZPG_41_1_tn.png ZPG_41_2_tn.png ZPG_41_3_tn.png

Build 40

ZPG_40_1_tn.png ZPG_40_2_tn.png ZPG_40_3_tn.png ZPG_40_4_tn.png ZPG_40_5_tn.png ZPG_40_6_tn.png

Links