Difference between revisions of "Dungeon Mercenary"
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== Videos == | == Videos == | ||
* 1 minute of gameplay, playing a mage build, in an icy level; showing various monsters (bounty huntress, baby dragon, chaos dwarf handgunner, etc.): https://youtu.be/_Q_pWIJVRHw | |||
Older videos: | |||
* 40 seconds of gameplay, playing a fire/lightning mage build, in a mud level: https://www.youtube.com/watch?v=CytdK5wHZto&feature=youtu.be | * 40 seconds of gameplay, playing a fire/lightning mage build, in a mud level: https://www.youtube.com/watch?v=CytdK5wHZto&feature=youtu.be | ||
* 4 minutes of gameplay, playing a necromancer build, in an icy level: https://youtu.be/HSd09HjmufQ | * 4 minutes of gameplay, playing a necromancer build, in an icy level: https://youtu.be/HSd09HjmufQ | ||
More older videos: | |||
* 1 minute of gameplay, a melee build, in a hand written level: https://www.youtube.com/watch?v=PywmmHuuB_Q | * 1 minute of gameplay, a melee build, in a hand written level: https://www.youtube.com/watch?v=PywmmHuuB_Q |
Revision as of 21:00, 30 April 2018
Dungeon Mercenary | |
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Beta Project | |
Developer | smelC |
Theme | Traditional |
Influences | Brogue, Sil |
Released | Jan 19, 2016 |
Updated | June 22, 2017 |
Licensing | Proprietary |
P. Language | Java |
Platforms | HTML5, Mac OS X, Windows, Linux |
Interface | Full color ASCII/Unicode |
Game Length | Approximately an half hour |
Official site of Dungeon Mercenary |
Dungeon Mercenary is a modern ASCII art roguelike with influences from brogue and Sil.
From brogue, it takes the runics system but extend it: you can put the (multiple) runics you find on armors/weapons/shields. This allows to "craft" your items. From Sil, it takes the combat versatility: you can wield two weapons if you're an offensive player, or wield a defensive blade (i.e. a weapon with a parry bonus) and a shield if you're a defensive player.
Dungeon Mercenary offers a wide variety of playstyles ("builds" in brogue's terms), from offensive warriors to defensive warriors, and from offensive mages, sneaking mages, and never-without-my-army-of-allies mages.
It features both entirely generated levels, and hand written levels. Generated levels may contain special areas, such as cemeteries, throne rooms, "red carpet" areas, choice treasure rooms, closing rooms, etc.
You can play with the mouse or the keyboard. It is available both as HTML5 (embedded in a browser) and as a desktop application (Windows, Mac, Linux). It is designed to work well on different screen sizes (use +/- to resize).
Links
- The game's webpage, where you can play directly in your browser
- The developer's twitter account ? this is the most up-to-date resource
- The development blog receives posts about the development
Dungeon Mercenary relies on two libraries:
Status
Game is complete, but there are only 14 levels for now. Content will be added with next releases.
Videos
- 1 minute of gameplay, playing a mage build, in an icy level; showing various monsters (bounty huntress, baby dragon, chaos dwarf handgunner, etc.): https://youtu.be/_Q_pWIJVRHw
Older videos:
- 40 seconds of gameplay, playing a fire/lightning mage build, in a mud level: https://www.youtube.com/watch?v=CytdK5wHZto&feature=youtu.be
- 4 minutes of gameplay, playing a necromancer build, in an icy level: https://youtu.be/HSd09HjmufQ
More older videos:
- 1 minute of gameplay, a melee build, in a hand written level: https://www.youtube.com/watch?v=PywmmHuuB_Q
- 2 minutes of gameplay, a melee build, in a generated level: https://www.youtube.com/watch?v=JsL5S6cC7KA
Screenshots