Dungeon Mercenary

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Revision as of 09:00, 15 December 2016 by Hgames (talk | contribs) (Update of Dungeon Mercenary on December 14th 2016)
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Dungeon Mercenary
Beta Project
Developer smelC
Theme Traditional
Influences Brogue, Sil
Released Jan 19, 2016
Updated Feb 24, 2016
Licensing Proprietary
P. Language Java
Platforms HTML5, Mac OS X, Windows, Linux
Interface Full color ASCII/Unicode
Game Length Approximately an half hour
Official site of Dungeon Mercenary


Dungeon Mercenary is a modern ASCII art roguelike with influences from brogue and Sil.

From brogue, it takes the runics system but extend it: you can put the (multiple) runics you find on armors/weapons/shields. This allows to "craft" your items. From Sil, it takes the combat versatility: you can wield two weapons if you're an offensive player, or wield a defensive blade (i.e. a weapon with a parry bonus) and a shield if you're a defensive player.

It features both entirely generated levels, and hand written levels. Generated levels may contain special areas, such as cemeteries, throne rooms, "red carpet" areas, etc.

You can play with the mouse or the keyboard. It is available both as HTML5 (embedded in a browser) and as a desktop application (Windows, Mac, Linux). It is designed to work well on different screen sizes (use +/- to resize).

Links

Dungeon Mercenary relies on two libraries:

Status

Game is complete, but there are only 14 levels for now. Content will be added with next releases.

Screenshots:

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