Rogue Empire
Rogue Empire | |
---|---|
Alpha Project | |
Developer | German Wachnitz |
Theme | Fantasy |
Influences | Adom, ToMe, TCG's |
Released | 2016 Apr 01 |
Updated | 2016 Jul 22 (Alpha V0.2) |
Licensing | Commercial |
P. Language | Unity, Csharp |
Platforms | Windows |
Interface | 2d Art, Mouse & Keyboard |
Game Length | 10 minutes (Current prelude version) |
Official site of Rogue Empire |
About
Rogue Empire is an upcoming Roguelike indie game. The objective is to offer a high quality roguelike with hours of replayability! Rogue Empire will spawn a huge world, a growing number of races and classes to play, lots of secretes and a set of interesting new mechanics to try to bring fresh air to the genre.
Features
Some of the distinct features you can expect from Rogue Empire:
+ A beautifully illustrated epic story involving an unbalanced world engaged by a mysterious shadowy force!
+ An innovative talent system that borrows concepts of TCG's (Trading Card Games)!
+ An ever continues growing number of races and classes to play with. Each with strong differences in gameplay. The initial release is planned to go out with 7 races and +10 classes!
+ Permadeath with a twist: Dying will provide you with valuable soul points, used to unlock perks and new gameplay options!
+ Exciting boss fights with fun and cool mechanics never seen in any classic Roguelikes before!
Some Screen Shots
Download
Yo can download the latest version released of the prelude at our patreon site home
--Roguempire (talk) 21:58, 23 July 2016 (CEST)