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- 13:07, 3 December 2018 diff hist +23 Template:Code current
- 13:06, 3 December 2018 diff hist +23 Template:Clear current
- 20:43, 1 November 2016 diff hist +473 Rot.js I found this fork of rot.js, ASCIIart sounds good.
- 02:41, 26 September 2016 diff hist +27 The Roguemundi current
- 02:40, 26 September 2016 diff hist +26 Protecting your story current
- 02:38, 26 September 2016 diff hist +30 ThingRL
- 02:37, 26 September 2016 diff hist +30 Pathos: NetHack Codex
- 02:37, 26 September 2016 diff hist +30 PTR: The Roguelike
- 02:36, 26 September 2016 diff hist +25 Logophil current
- 02:20, 26 September 2016 diff hist +30 Gerty current
- 02:16, 26 September 2016 diff hist +30 Curse Of Yendor
- 05:35, 4 October 2015 diff hist +6 Category:Roguelike engines current
- 05:35, 4 October 2015 diff hist −5 m Category:Library current
- 05:34, 4 October 2015 diff hist +12 RogueBasin talk:Community Portal/Archive 1 →What information is critical in describing a roguelike developer? current
- 05:33, 4 October 2015 diff hist −1 RogueBasin talk:Community Portal/Archive 1 →What information is critical in describing a roguelike?
- 05:32, 4 October 2015 diff hist +1 RogueBasin talk:Community Portal/Archive 1
- 05:31, 4 October 2015 diff hist +38 RogueBasin talk:Community Portal/Archive 1
- 05:20, 4 October 2015 diff hist +17 List of roguelikes
- 05:20, 4 October 2015 diff hist +73 Development states current
- 05:11, 4 October 2015 diff hist −6 Category:Game ideas current
- 03:09, 4 October 2015 diff hist +4 Roguelike me
- 02:55, 4 October 2015 diff hist +25 Dijkstra Maps Visualized
- 02:52, 4 October 2015 diff hist +25 Complete roguelike tutorial using C++ and libtcod - part 3: dungeon building
- 02:52, 4 October 2015 diff hist +25 Complete roguelike tutorial using C++ and libtcod - part 2: map and actors
- 02:51, 4 October 2015 diff hist +25 Complete roguelike tutorial using C++ and libtcod - part 1: setting up
- 02:45, 4 October 2015 diff hist +31 File:Dijk range2.png current
- 02:45, 4 October 2015 diff hist +31 File:Dijk range.png current
- 02:44, 4 October 2015 diff hist +31 File:Dijk gold2.png current
- 02:44, 4 October 2015 diff hist +31 File:Dijk goblin4.png current
- 02:44, 4 October 2015 diff hist +31 File:Dijk goblin3.png current
- 02:44, 4 October 2015 diff hist +31 File:Dijk gold.png current
- 02:38, 4 October 2015 diff hist +31 File:Dijk goblin2.png current
- 02:38, 4 October 2015 diff hist +31 File:Dijk goblin.png current
- 02:38, 4 October 2015 diff hist +31 File:Dijk flee4.png current
- 02:37, 4 October 2015 diff hist +31 File:Dijk flee3.png current
- 02:37, 4 October 2015 diff hist +31 File:Dijk flee2.png current
- 02:37, 4 October 2015 diff hist +31 File:Dijk explore.png current
- 02:37, 4 October 2015 diff hist +31 File:Dijk cursor2.png current
- 02:36, 4 October 2015 diff hist +31 File:Dijk flee.png current
- 02:35, 4 October 2015 diff hist +31 File:Dijk cursor.png current
- 02:35, 4 October 2015 diff hist +31 File:Dijk water.png current
- 02:33, 4 October 2015 diff hist +23 N Category:Developing images Created page with "Category:Developing"
- 02:30, 4 October 2015 diff hist +31 File:Dijk basic.png current
- 02:25, 4 October 2015 diff hist +28 N Category:Screenshots Created page with "Category:Roguelike games" current
- 02:23, 4 October 2015 diff hist +25 File:Robinson-screenshot-0.png current
- 10:38, 11 May 2015 diff hist +19 Synthesizer
- 10:37, 11 May 2015 diff hist +19 Sucker
- 10:36, 11 May 2015 diff hist +19 Splitter
- 10:32, 11 May 2015 diff hist +28 Pre-Computed Visibility Tries
- 10:28, 11 May 2015 diff hist +19 Graspee