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Showing below up to 250 results in range #251 to #500.

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  1. (hist) ‎Python Curses Example of Dungeon-Building Algorithm ‎[7,928 bytes]
  2. (hist) ‎ASCII ‎[7,919 bytes]
  3. (hist) ‎IRDC 2013 ‎[7,918 bytes]
  4. (hist) ‎Roguelike Tutorial, using python3+tdl, part 4 ‎[7,917 bytes]
  5. (hist) ‎Old news/2022 ‎[7,865 bytes]
  6. (hist) ‎A priority queue based turn scheduling system ‎[7,795 bytes]
  7. (hist) ‎The Sewer ‎[7,792 bytes]
  8. (hist) ‎Rogue Station ‎[7,737 bytes]
  9. (hist) ‎Themes ‎[7,568 bytes]
  10. (hist) ‎Complete Roguelike Tutorial, using python3+libtcod, setup Mac ‎[7,530 bytes]
  11. (hist) ‎My Algorithm by Adam Milazzo in Dart ‎[7,511 bytes]
  12. (hist) ‎Roguelike Tutorial, using python3+tdl, part 2 code ‎[7,480 bytes]
  13. (hist) ‎The Veins of the Earth ‎[7,463 bytes]
  14. (hist) ‎Entity Component System ‎[7,454 bytes]
  15. (hist) ‎Dynamically Sized Cave ‎[7,437 bytes]
  16. (hist) ‎Tracking by Scent and Sound ‎[7,427 bytes]
  17. (hist) ‎Dijkstra Map of Generic Map in Dart ‎[7,418 bytes]
  18. (hist) ‎The Wastes ‎[7,374 bytes]
  19. (hist) ‎LOS using strict definition ‎[7,360 bytes]
  20. (hist) ‎Creating Measurably "Fun" Maps ‎[7,340 bytes]
  21. (hist) ‎Rot.js tutorial, part 2 ‎[7,326 bytes]
  22. (hist) ‎GGRogue ‎[7,318 bytes]
  23. (hist) ‎Fractals ‎[7,298 bytes]
  24. (hist) ‎Programming Roguelike Magic ‎[7,293 bytes]
  25. (hist) ‎Pro-D ‎[7,288 bytes]
  26. (hist) ‎Java Roguelike Tutorial Lesson One ‎[7,284 bytes]
  27. (hist) ‎Third dimension in an ASCII-based roguelike ‎[7,284 bytes]
  28. (hist) ‎Cheating ‎[7,267 bytes]
  29. (hist) ‎Line wrapping in C ‎[7,225 bytes]
  30. (hist) ‎Old news/2007 ‎[7,206 bytes]
  31. (hist) ‎Kepler-10b ‎[7,159 bytes]
  32. (hist) ‎Common Lisp ‎[7,136 bytes]
  33. (hist) ‎Dijkstra Maps Visualized ‎[7,109 bytes]
  34. (hist) ‎BlickPort ‎[7,102 bytes]
  35. (hist) ‎Roguelike Iterative Test-Driven Development in Java, Part 3 ‎[7,089 bytes]
  36. (hist) ‎Neohack ‎[7,069 bytes]
  37. (hist) ‎Cataclysm ‎[7,013 bytes]
  38. (hist) ‎PRIME ‎[7,012 bytes]
  39. (hist) ‎IRDC 2008 Planning ‎[7,007 bytes]
  40. (hist) ‎Geometry ‎[6,959 bytes]
  41. (hist) ‎Filesystem hierarchy standard for game developers ‎[6,955 bytes]
  42. (hist) ‎GodoRogue ‎[6,950 bytes]
  43. (hist) ‎Permadeath ‎[6,922 bytes]
  44. (hist) ‎Simple Line of Sight ‎[6,877 bytes]
  45. (hist) ‎Recently Updated Roguelikes ‎[6,876 bytes]
  46. (hist) ‎Dawn of the Dead Roguelike ‎[6,873 bytes]
  47. (hist) ‎C Sharp ‎[6,868 bytes]
  48. (hist) ‎Lingwall ‎[6,866 bytes]
  49. (hist) ‎Need-based AI in JavaScript ‎[6,864 bytes]
  50. (hist) ‎Personalities of different roguelikes ‎[6,837 bytes]
  51. (hist) ‎Complete roguelike tutorial using C++ and libtcod - extra 1: about editors and IDE ‎[6,819 bytes]
  52. (hist) ‎7DRL ‎[6,802 bytes]
  53. (hist) ‎Magic Tower ‎[6,798 bytes]
  54. (hist) ‎Python shadowcasting implementation ‎[6,786 bytes]
  55. (hist) ‎Terra Magna ‎[6,766 bytes]
  56. (hist) ‎Roguelike AI - Doing it the generic way ‎[6,736 bytes]
  57. (hist) ‎Complete Roguelike Tutorial, using python3+libtcod, setup Windows ‎[6,731 bytes]
  58. (hist) ‎Info File Variant - Compile-to-Code ‎[6,697 bytes]
  59. (hist) ‎Berlin Interpretation ‎[6,693 bytes]
  60. (hist) ‎POWDER/Spellbooks ‎[6,659 bytes]
  61. (hist) ‎CryptRL ‎[6,656 bytes]
  62. (hist) ‎Weighted random generator ‎[6,650 bytes]
  63. (hist) ‎Complete roguelike tutorial using C++ and libtcod - part 4: field of view ‎[6,629 bytes]
  64. (hist) ‎LambdaRogue ‎[6,622 bytes]
  65. (hist) ‎Running code ‎[6,600 bytes]
  66. (hist) ‎The Land ‎[6,568 bytes]
  67. (hist) ‎Escape from Aeon ‎[6,557 bytes]
  68. (hist) ‎Numenfall ‎[6,532 bytes]
  69. (hist) ‎Tangaria ‎[6,529 bytes]
  70. (hist) ‎UnderSupernova ‎[6,518 bytes]
  71. (hist) ‎FastLOS ‎[6,511 bytes]
  72. (hist) ‎What a roguelike is ‎[6,498 bytes]
  73. (hist) ‎The ASCII Project ‎[6,468 bytes]
  74. (hist) ‎100 Rogues ‎[6,459 bytes]
  75. (hist) ‎Ascii Dash ‎[6,379 bytes]
  76. (hist) ‎World of Rogue ‎[6,336 bytes]
  77. (hist) ‎Isaac s fast beamcasting LOS ‎[6,328 bytes]
  78. (hist) ‎Kerkerkruip ‎[6,311 bytes]
  79. (hist) ‎Python ‎[6,258 bytes]
  80. (hist) ‎Hokuto no Rogue ‎[6,256 bytes]
  81. (hist) ‎Data structures for the map ‎[6,251 bytes]
  82. (hist) ‎Rot.js tutorial, part 3 ‎[6,218 bytes]
  83. (hist) ‎IRDC 2011 ‎[6,210 bytes]
  84. (hist) ‎Triangle Wizard ‎[6,202 bytes]
  85. (hist) ‎Implementing sound in C and C Plus Plus ‎[6,094 bytes]
  86. (hist) ‎Thoughts on Combat Models ‎[6,069 bytes]
  87. (hist) ‎TomeNET ‎[6,059 bytes]
  88. (hist) ‎Complete Roguelike Tutorial, using python3+pysdl2 ‎[6,054 bytes]
  89. (hist) ‎POWDER/Deities ‎[6,032 bytes]
  90. (hist) ‎UnBrogue ‎[6,017 bytes]
  91. (hist) ‎7DRL Challenge 2018 ‎[6,002 bytes]
  92. (hist) ‎7DRL Contest 2009 ‎[5,996 bytes]
  93. (hist) ‎Voyage to Farland ‎[5,980 bytes]
  94. (hist) ‎Portals as a gameplay mechanism ‎[5,962 bytes]
  95. (hist) ‎Xenomarine ‎[5,953 bytes]
  96. (hist) ‎7DRL Challenge 2014 ‎[5,925 bytes]
  97. (hist) ‎God of Change ‎[5,909 bytes]
  98. (hist) ‎Rot.js tutorial, part 1 ‎[5,897 bytes]
  99. (hist) ‎Ncursesw ‎[5,885 bytes]
  100. (hist) ‎Hexagonal Tiles ‎[5,841 bytes]
  101. (hist) ‎Fun Factor ‎[5,830 bytes]
  102. (hist) ‎Linley's Dungeon Crawl ‎[5,803 bytes]
  103. (hist) ‎Middlecrest ‎[5,798 bytes]
  104. (hist) ‎7DRL Challenge 2015 ‎[5,793 bytes]
  105. (hist) ‎Incursion ‎[5,760 bytes]
  106. (hist) ‎Finding graphical tiles ‎[5,751 bytes]
  107. (hist) ‎Precise Shadowcasting in JavaScript ‎[5,725 bytes]
  108. (hist) ‎SilverQuest ‎[5,721 bytes]
  109. (hist) ‎Representing Magic Skills ‎[5,712 bytes]
  110. (hist) ‎Roguelike Mood ‎[5,700 bytes]
  111. (hist) ‎User interface features ‎[5,691 bytes]
  112. (hist) ‎Hack 'n Slash Online ‎[5,688 bytes]
  113. (hist) ‎Terminal Assassin ‎[5,662 bytes]
  114. (hist) ‎Monster Gate ‎[5,626 bytes]
  115. (hist) ‎Items ‎[5,610 bytes]
  116. (hist) ‎Moria ‎[5,604 bytes]
  117. (hist) ‎Main Page ‎[5,556 bytes]
  118. (hist) ‎Licensing ‎[5,551 bytes]
  119. (hist) ‎Epilogue ‎[5,525 bytes]
  120. (hist) ‎Compression ‎[5,516 bytes]
  121. (hist) ‎C++ ‎[5,496 bytes]
  122. (hist) ‎Old news/2006 ‎[5,402 bytes]
  123. (hist) ‎Pirates ‎[5,396 bytes]
  124. (hist) ‎Designing Flexible, Reusable Algorithms ‎[5,373 bytes]
  125. (hist) ‎Labyr2 ‎[5,355 bytes]
  126. (hist) ‎List of Roguelikes by Theme ‎[5,342 bytes]
  127. (hist) ‎PRIME/Implants ‎[5,327 bytes]
  128. (hist) ‎Open Source ‎[5,308 bytes]
  129. (hist) ‎Language in Roguelikes ‎[5,295 bytes]
  130. (hist) ‎C ‎[5,275 bytes]
  131. (hist) ‎Java Roguelike Tutorial Lesson Two ‎[5,263 bytes]
  132. (hist) ‎Ganymede Gate ‎[5,245 bytes]
  133. (hist) ‎JavaScript ‎[5,229 bytes]
  134. (hist) ‎Tiles and Tileset displaying in Dart ‎[5,218 bytes]
  135. (hist) ‎Lands of Elderlore ‎[5,189 bytes]
  136. (hist) ‎7DRL Challenge 2016 ‎[5,184 bytes]
  137. (hist) ‎Ratio AI ‎[5,171 bytes]
  138. (hist) ‎Coop Catacombs ‎[5,149 bytes]
  139. (hist) ‎Ruby ‎[5,106 bytes]
  140. (hist) ‎Shepherd Slaughter ‎[5,082 bytes]
  141. (hist) ‎Roguelike Iterative Test-Driven Development in Java, Part 2 ‎[5,054 bytes]
  142. (hist) ‎Crossfire ‎[5,054 bytes]
  143. (hist) ‎Halls of Mist ‎[5,044 bytes]
  144. (hist) ‎Simple cave map generator ‎[5,042 bytes]
  145. (hist) ‎Javelin ‎[5,021 bytes]
  146. (hist) ‎Rot Magus ‎[5,020 bytes]
  147. (hist) ‎Implicit Facing ‎[5,018 bytes]
  148. (hist) ‎Finite state name generator ‎[5,008 bytes]
  149. (hist) ‎Guardian Angel ‎[4,978 bytes]
  150. (hist) ‎Retrospectives ‎[4,963 bytes]
  151. (hist) ‎Extremely fast simplified LOS ‎[4,961 bytes]
  152. (hist) ‎Tree of roguelike evolution ‎[4,958 bytes]
  153. (hist) ‎7DRL Challenge 2017 ‎[4,949 bytes]
  154. (hist) ‎MetaCollider ‎[4,947 bytes]
  155. (hist) ‎7DRL Contest 2010 ‎[4,923 bytes]
  156. (hist) ‎Lord of the Dark Castle ‎[4,920 bytes]
  157. (hist) ‎Larn ‎[4,899 bytes]
  158. (hist) ‎Spell ‎[4,887 bytes]
  159. (hist) ‎Two-Key Targeting ‎[4,872 bytes]
  160. (hist) ‎Items in Java ‎[4,862 bytes]
  161. (hist) ‎Java ‎[4,860 bytes]
  162. (hist) ‎Free-Like ‎[4,841 bytes]
  163. (hist) ‎Text tags ‎[4,838 bytes]
  164. (hist) ‎Heroes of Noresskia ‎[4,807 bytes]
  165. (hist) ‎Rogue ‎[4,801 bytes]
  166. (hist) ‎Unix ‎[4,783 bytes]
  167. (hist) ‎Links ‎[4,748 bytes]
  168. (hist) ‎Sound and Music ‎[4,724 bytes]
  169. (hist) ‎Sil ‎[4,698 bytes]
  170. (hist) ‎Translation ‎[4,696 bytes]
  171. (hist) ‎CastlevaniaRL ‎[4,683 bytes]
  172. (hist) ‎Void Sanctum ‎[4,662 bytes]
  173. (hist) ‎An Alternative Scent Implementation ‎[4,655 bytes]
  174. (hist) ‎X@COM ‎[4,648 bytes]
  175. (hist) ‎Trap Quest (adult game) ‎[4,601 bytes]
  176. (hist) ‎Unicode ‎[4,582 bytes]
  177. (hist) ‎Monster ‎[4,580 bytes]
  178. (hist) ‎IRDC 2017-Europe ‎[4,568 bytes]
  179. (hist) ‎Alphaman ‎[4,559 bytes]
  180. (hist) ‎Simple Combat in the Dungeon ‎[4,556 bytes]
  181. (hist) ‎LambdaHack ‎[4,523 bytes]
  182. (hist) ‎Labyrinths and Legends ‎[4,506 bytes]
  183. (hist) ‎Protecting your story ‎[4,504 bytes]
  184. (hist) ‎Irregular Shaped Rooms ‎[4,496 bytes]
  185. (hist) ‎Double layer cave generator ‎[4,477 bytes]
  186. (hist) ‎News ‎[4,460 bytes]
  187. (hist) ‎Seven Day Roguelike Challenge ‎[4,456 bytes]
  188. (hist) ‎Dungeonmans ‎[4,438 bytes]
  189. (hist) ‎POWDER/Weapons ‎[4,436 bytes]
  190. (hist) ‎WebRaid ‎[4,406 bytes]
  191. (hist) ‎Steamband Gameplay ‎[4,399 bytes]
  192. (hist) ‎Diablo ‎[4,391 bytes]
  193. (hist) ‎Roguelikes based on Existing IPs ‎[4,382 bytes]
  194. (hist) ‎Unexplored ‎[4,381 bytes]
  195. (hist) ‎First Age Angband ‎[4,357 bytes]
  196. (hist) ‎Complete Roguelike Tutorial, using python3+pysdl2, part 1 ‎[4,355 bytes]
  197. (hist) ‎Implementing interesting townsfolk AI ‎[4,354 bytes]
  198. (hist) ‎Cogmind ‎[4,326 bytes]
  199. (hist) ‎PWMAngband ‎[4,324 bytes]
  200. (hist) ‎Permissive Field of View in Javascript ‎[4,324 bytes]
  201. (hist) ‎Wayward ‎[4,273 bytes]
  202. (hist) ‎DaJAngband ‎[4,272 bytes]
  203. (hist) ‎JBand ‎[4,265 bytes]
  204. (hist) ‎Berserk! ‎[4,264 bytes]
  205. (hist) ‎Frozen Depths ‎[4,253 bytes]
  206. (hist) ‎God ‎[4,239 bytes]
  207. (hist) ‎I Am Overburdened ‎[4,220 bytes]
  208. (hist) ‎4DRL Contest 2010 ‎[4,201 bytes]
  209. (hist) ‎Manicule of Fury ‎[4,196 bytes]
  210. (hist) ‎Allure of the Stars ‎[4,185 bytes]
  211. (hist) ‎Heroworld ‎[4,175 bytes]
  212. (hist) ‎Harmonia ‎[4,145 bytes]
  213. (hist) ‎Tangledeep ‎[4,143 bytes]
  214. (hist) ‎RGRD Wiki Project ‎[4,137 bytes]
  215. (hist) ‎Rogue Space Marine ‎[4,106 bytes]
  216. (hist) ‎PRIME/Disks ‎[4,100 bytes]
  217. (hist) ‎Netwhack ‎[4,090 bytes]
  218. (hist) ‎Preferred Key Controls ‎[4,082 bytes]
  219. (hist) ‎Pokemon Mystery Dungeon ‎[4,075 bytes]
  220. (hist) ‎Roguelike Interface ‎[4,067 bytes]
  221. (hist) ‎Soulash 2 ‎[4,059 bytes]
  222. (hist) ‎Smart searching and Modeling the player with a "heatmap" ‎[4,056 bytes]
  223. (hist) ‎Anti-Deratization ‎[4,055 bytes]
  224. (hist) ‎POWDER/Corpses ‎[4,053 bytes]
  225. (hist) ‎Quick Pathfinding in a Dungeon ‎[4,053 bytes]
  226. (hist) ‎Complete Roguelike Tutorial, using python3+libtcod, part 1 code ‎[4,052 bytes]
  227. (hist) ‎MidBoss ‎[4,046 bytes]
  228. (hist) ‎Seven-Day-Roguelike Playing Competition ‎[4,030 bytes]
  229. (hist) ‎Attribute ‎[4,018 bytes]
  230. (hist) ‎Red Rogue ‎[4,014 bytes]
  231. (hist) ‎Power Curve ‎[3,989 bytes]
  232. (hist) ‎Cataclysm of Chaos ‎[3,986 bytes]
  233. (hist) ‎Time Systems ‎[3,986 bytes]
  234. (hist) ‎Sigil of Kings ‎[3,985 bytes]
  235. (hist) ‎Dungeon Screener ‎[3,961 bytes]
  236. (hist) ‎CreatingAForest ‎[3,941 bytes]
  237. (hist) ‎Sharplike ‎[3,931 bytes]
  238. (hist) ‎Race ‎[3,928 bytes]
  239. (hist) ‎D ‎[3,925 bytes]
  240. (hist) ‎Improved Shadowcasting in Java ‎[3,916 bytes]
  241. (hist) ‎TraderRL ‎[3,898 bytes]
  242. (hist) ‎Infiniverse ‎[3,888 bytes]
  243. (hist) ‎EZ-Rogue ‎[3,857 bytes]
  244. (hist) ‎Zombies! ‎[3,853 bytes]
  245. (hist) ‎Ruby shadowcasting implementation ‎[3,853 bytes]
  246. (hist) ‎That Role Playing ‎[3,852 bytes]
  247. (hist) ‎Blacken ‎[3,839 bytes]
  248. (hist) ‎Old news/2024 ‎[3,833 bytes]
  249. (hist) ‎IRDC 2014 ‎[3,831 bytes]
  250. (hist) ‎Portralis ‎[3,824 bytes]

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