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  • {{game-7drl| name = 7 Day Roguelike Challenge Challenge ...roguelike, and his first [[7DRL]], for the [[7DRL Contest 2011]]. In this game, the goal is to get to the stairs on each level before the level fades away
    2 KB (261 words) - 02:08, 3 March 2014
  • Beginner python/C programmer and game developer. [[1DRL Challenge 2011]] Failed attempt, project: [[Echo]]
    695 bytes (79 words) - 17:24, 19 August 2013
  • '''1DRL Challenge, December 2011''' was a challenge proposed by regulars on [[#rgrd]]. ...al was similar to any [[7DRL]] challenge — start and finish making a game in set amount of time. In this case — 24h.
    2 KB (365 words) - 05:25, 13 March 2012
  • {{game-7drl |site = http://www.tuxcode.org/k/7drl-challenge-2010.html
    2 KB (353 words) - 15:13, 27 May 2014
  • ...to 29 February to 8 March 2019. Participants were challenged to complete a game in a 168-hour window within this time period. ...7drl-challenge-2020 Challenge Home] on itch.io, the host site for the 7DRL Challenge.
    2 KB (267 words) - 12:58, 1 February 2023
  • ...guelike game in seven short days, for the eighteenth consecutive year. The challenge dates were set for 5-13 March 2022. ...7drl-challenge-2022 Challenge Home] on itch.io, the host site for the 7DRL Challenge.
    1 KB (197 words) - 12:59, 1 February 2023
  • ...guelike game in seven short days, for the nineteenth consecutive year. The challenge dates were set for 4-12 March 2023. ...7drl-challenge-2023 Challenge Home] on itch.io, the host site for the 7DRL Challenge.
    1 KB (200 words) - 19:55, 17 April 2023
  • ...s were set for 2-10 March 2019. Participants were challenged to complete a game in a 168-hour window within this time period. ...7drl-challenge-2019 Challenge Home] on itch.io, the host site for the 7DRL Challenge.
    2 KB (352 words) - 12:58, 1 February 2023
  • ...uelike game in seven short days, for the seventeenth consecutive year. The challenge dates were set for 6-14 March 2021. ...7drl-challenge-2021 Challenge Home] on itch.io, the host site for the 7DRL Challenge.
    2 KB (300 words) - 12:58, 1 February 2023
  • {{game-7drl|name = Starcharted ...eveloped with [[libtcod]] and [[BearLibTerminal]] in [[python]] for [[7DRL Challenge 2021]].
    1 KB (189 words) - 09:47, 14 March 2021
  • {{game-beta| name = Happy Hunting ...ent, though a very ugly Windows binary has been produced subsequent to the challenge. Nicer interfaces exist for the project, but this is the only one I could p
    1 KB (171 words) - 04:26, 6 March 2014
  • ...oguelike game in seven short days, for the twentieth consecutive year. The challenge dates were set for 2-10 March 2024. ...7drl-challenge-2024 Challenge Home] on itch.io, the host site for the 7DRL Challenge.
    1 KB (216 words) - 20:44, 8 April 2024
  • {{game-stable| name = Grid *Seven floors with eleven different enemy types, along with eight challenge modes
    1 KB (148 words) - 21:25, 16 January 2015
  • ...following is a proposed schema for defining the week voting for a [[7DRL]] Challenge VOTING SPECIFICATION FOR 7DRL CHALLENGE
    1 KB (192 words) - 19:33, 21 March 2009
  • {{game-7drl| name = TrapRL ...rather than enemies, with a complex health system to go along with it. The game is based around an incomplete build of the [[pYendor]] engine.
    590 bytes (80 words) - 19:36, 16 March 2012
  • {{game-7drl| name = Fridge ...nish it in less than 10 minutes. As made in one day, the only items in the game are medpacks and coins, covered all in blood. Good luck!
    759 bytes (118 words) - 20:27, 14 April 2009
  • ...n a bad pointer at the 167th hour. As a suggested schema for proposing the challenge the [[7DRL Voting Specification]] has been created. ...me other challenges may arise out of schedule, thus allowing more than one challenge per year.
    4 KB (689 words) - 19:25, 19 February 2024
  • Currently working on the roguelike-like iPhone game [[Crossword Dungeon]], available on the App Store (https://itunes.apple.com Participated in the [[4DRL Contest 2010|October 2010 4DRL challenge]], with [[Chronophase]].
    1 KB (139 words) - 15:15, 16 December 2013
  • {{game-7drl| name = EmoSquid An underwater game with full 3D movement!
    1 KB (146 words) - 16:41, 17 May 2017
  • {{game-7drl| name = Escape From Lab 42 ...ke written by Rick Clark for the [[7DRL Contest 2009|2009 7DRL programming challenge]].
    2 KB (233 words) - 21:46, 9 October 2020
  • ...ispiriting, as one may have new ideas that cannot fit inside one's current game. A 7DRL is a way to experiment with the genre without fearing creating ano Just look at the [[1DRL Challenge, December 2011]]!
    7 KB (1,055 words) - 17:20, 6 January 2019
  • {{game-7drl|name = Epic! Monster Quest: Hyper Game written for the [[7DRL Contest 2009|2009]] [[7DRL]] challenge.
    784 bytes (106 words) - 23:22, 1 May 2017
  • The week of the challenge will be from Wednesday 25 to Tuesday 31 March. Everyone who wishes to enter ...e challenge; of these brave souls, 25 managed to successfully complete the challenge and post a new, complete, playable roguelike. A further 4 completed 7DRLs
    4 KB (659 words) - 13:01, 27 March 2009
  • {{game-7drl| name = FarmingRL FarmingRL is a farming only roguelike, is made for [[7DRL Challenge 2014]].
    428 bytes (49 words) - 04:09, 22 March 2014
  • {{coffeebreak}}{{game-beta|name = Telos ...upposed to be. You need to defeat an army using a single massive tank. The game mostly exists as a test project for a C++11 roguelike code base, and is ver
    697 bytes (98 words) - 17:27, 16 November 2013
  • {{game-7drl| name = Ponzu Ponzu is a Ponzu factory roguelike, is made for [[7DRL Challenge 2015]].
    403 bytes (45 words) - 10:46, 30 March 2015
  • {{game-7drl| name = Earl Spork A short 7dRL created for the 2010 7dRL Challenge.
    741 bytes (105 words) - 15:46, 17 September 2012
  • {{game-7drl| name = Bisby's Escape ...enemies. But these crates have different effects for you to discover. The game is playable online [https://walsh9.github.io/7drl2016/ here].
    854 bytes (122 words) - 22:34, 19 May 2017
  • {{game-beta| name = Nyctos ...lated to light. Version 1.0.0 was written for the 2009 Seven Day Roguelike Challenge, and was finished at 1:40 pm, March 14th, 2009, 7 days after starting (incl
    1 KB (184 words) - 11:06, 25 March 2009
  • {{game-7drl|name = Troll Slayer A submission for the [[7DRL Contest 2010|2010]] [[7DRL]] challenge.
    639 bytes (77 words) - 10:13, 7 November 2011
  • {{game-alpha ...was the result of a 7-day challenge but has received updates to expand the game.
    1 KB (220 words) - 14:53, 15 January 2017
  • {{game-stable| name = Hope Hope was [[Slash]]'s entry for the 2012 7DRL Challenge.
    397 bytes (44 words) - 23:22, 4 October 2023
  • {{game-7drl| name = 2DRL in 2K ...2006]]. It sticks to all rules of contest but author decided to have extra challenge by placing requirement that the source code is equal or less than 2KB in si
    1 KB (152 words) - 11:56, 2 November 2013
  • {{game-beta| name = RULER Ruler was [[Slash]]'s entry for the 2010 7DRL Challenge.
    391 bytes (43 words) - 23:27, 4 October 2023
  • {{game-7drl| name = Fida'i Fida'i is a game of stealth, subterfuge and murder. You take the role of an assassin sent to
    1 KB (232 words) - 04:52, 16 March 2014
  • {{game-7drl| name = Whispers in the Void ...was Destroysound's entry for the [[7DRL Contest 2009|2009 7DRL programming challenge]]
    639 bytes (74 words) - 05:03, 1 March 2014
  • {{game-beta|name = Haunted Mansion Haunted Mansion was [[Slash]]'s entry for [[7DRL_Challenge_2018|2018 7DRL Challenge]].
    633 bytes (74 words) - 23:16, 4 October 2023
  • {{game-7drl|name = The Sky and Depths of Kobrade Hills Welcome to The Sky and Depths of Kobrade Hills (TSaDoKH), a roguelike game developed with [[libtcod]] and [[BearLibTerminal]] in [[python]].
    1 KB (149 words) - 10:56, 10 March 2018
  • {{game-7drl|name = Unlichtwesen Welcome to Unlichtwesen ('dark creatures'), a roguelike game developed with [[libtcod]] and [[BearLibTerminal]] in [[python]].
    1 KB (149 words) - 08:41, 7 August 2017
  • {{game-7drl| name = Deep Realm Heroes ...es was created by [[psy_wombats]] during the [[7DRL_Contest_2011|2011 7DRL Challenge]]. It is a generic dungeon crawler that forces the player to make strategic
    826 bytes (121 words) - 17:19, 4 September 2011
  • {{game-7drl| name = Rollgue ...like) Challenge, Rollgue is hybrid turn-based Roguelike and Action-Physics game.
    1 KB (194 words) - 17:48, 20 March 2015
  • {{game-7drl| name = SanitasRL ...cal gameplay based on a ''lower health means greater power'' mechanic. The game features five levels and finishes of with a small boss battle.
    769 bytes (102 words) - 14:44, 12 January 2018
  • {{game-7drl| name = RoboCaptain: Doomsday ...msday is a shooting-based roguelike with a powerful systems-management sub-game (Power/Shields/Lasers) similar to the old LucasArts X-Wing/TIE Fighter game
    1 KB (124 words) - 19:41, 30 May 2014
  • {{game-7drl| name = Swift Swurd Swift Swurd is a short game about swashbuckling through a castle in early modern Scotland.
    1 KB (171 words) - 08:01, 20 March 2014
  • {{game-7drl| name = AarrrRL A roguelike game in the Nethack tradition based on pirates & pirate-related fiction.
    875 bytes (105 words) - 19:38, 30 May 2014
  • The Rogue Problem is a puzzle game based on mechanics of Roguelike. There are various dungeon floors in the game, which challenge players' problem-solving abilities.
    681 bytes (86 words) - 11:39, 23 December 2021
  • {{game-7drl| name = The Challenge
    698 bytes (99 words) - 19:17, 17 March 2012
  • {{game-7drl|name = The Prancing Bard == The Game ==
    1 KB (150 words) - 06:50, 30 August 2016
  • {{game-stable| name = The Chase ...is a Roguelike game made in 7 days as part of the 2015 seven day roguelike challenge.
    1 KB (179 words) - 22:43, 19 May 2017
  • {{game-7drl| name = Seven Day Band Seven Day Roguelike Challenge. Coding on this game ceased 168 hours
    1 KB (205 words) - 15:38, 23 November 2016
  • {{game-7drl| name = Magic Fountain .../roguebasin.roguelikedevelopment.org/index.php/7DRL_Contest_2013 2013 7DRL challenge]
    2 KB (254 words) - 12:36, 8 April 2013
  • {{game-7drl| name = Waaaghammer .../roguebasin.roguelikedevelopment.org/index.php/7DRL_Contest_2012 2012 7drl challenge]
    1 KB (220 words) - 10:22, 29 March 2012
  • {{game-7drl |language = [[Game Maker language]]
    953 bytes (110 words) - 11:23, 28 March 2015
  • {{game-7drl| name = cr@sh cr@sh was created for the 2016 7DRL challenge. It features exploration style gameplay over combat, as you try to piece y
    728 bytes (101 words) - 00:39, 27 March 2017
  • {{coffeebreak}}{{game-stable|name = Rodney Rodney was [[Slash]]'s entry for the 2013 7DRL Challenge.
    635 bytes (74 words) - 14:51, 17 December 2016
  • {{Game-alpha|name=RogueAgent This was created as a (late) attempt at 7DRL Challenge 2017. While it wasn't finished in that time, development continues.
    925 bytes (120 words) - 02:46, 9 March 2020
  • {{game-stable|name = Stygian Abyss Stygian Abyss was [[Slash]] and [[Jucarave]] entry for the 2015 7DRL Challenge
    544 bytes (57 words) - 23:19, 4 October 2023
  • {{game-7drl| name = asylumRL A horror roguelike built for [[7DRL Challenge 2012]] that uses a sanity mechanic to alter field of view along with enviro
    801 bytes (94 words) - 16:01, 17 May 2017
  • {{game-7drl '''MythosRL''' by [[Rusty Gerard]] is an entry for the 2013 [[7DRL]] challenge set in the Cthulhu Mythos.
    1 KB (125 words) - 22:59, 23 June 2013
  • {{game-7drl| name = Mujahid ...nfusing gas are all tactics you'll have to exploit to reach your goal. The game utilises a directional field-of-view which means that enemies can't see you
    2 KB (247 words) - 03:44, 18 March 2012
  • {{game-4drl| name = Chronophase ...is a space-shooter-inspired roguelike developed for the October 2010 4DRL challenge.
    672 bytes (67 words) - 06:53, 18 March 2012
  • {{game-7drl| name = Chickhack ...was Purpleflayer's entry for the 2009 [[The_7DRL_Contest|7DRL programming challenge]]
    1 KB (184 words) - 04:51, 19 May 2021
  • {{game-beta| name = PabloQuest PabloQuest is a 2D roguelike game, easy to learn, difficult to finish!
    3 KB (545 words) - 21:23, 27 March 2016
  • {{game-7drl| name = Dungeon Dual The game was created using HTML5, CoffeeScript, and WebSockets and is playable in an
    1 KB (164 words) - 19:42, 30 May 2014
  • {{game-7drl| name = Locks Locks is my entry for the [[7DRL Challenge 2012]].
    1 KB (218 words) - 05:52, 19 March 2012
  • {{game-7drl| name = GnomeSquad * Was part of the [[7DRL_Contest_2011|2011 7DRL]] challenge.
    783 bytes (88 words) - 04:20, 31 May 2017
  • {{game-beta| name = The Doryen Arena Game main features :
    1 KB (152 words) - 12:19, 19 July 2016
  • {{game-7drl| name = Chomp! Chomp was made for the 2017 7DRL challenge, and is a love letter to one of my favorite games as a child, Crush Crumble
    659 bytes (89 words) - 22:33, 19 May 2017
  • ...ikes. They are, however, suitable for the role of a [[familiar]], should a game implement such a role. Rats may be encountered singly or in groups. In game ...exceptionally keen sense of taste. How to reflect this in a roguelike is a challenge for the developer looking for an exciting new take on rats.
    919 bytes (159 words) - 16:01, 22 October 2011
  • {{game-7drl| name = Cypress Tree Manor |influences = Les morts aux trousses (board game)
    2 KB (237 words) - 14:41, 29 June 2012
  • {{game-1drl '''Cave Santa''' is one of the [[1DRL]]s that instigated the [[1DRL Challenge, December 2011]]. It was written in under 8 hours by [[oddmunds]] in [[Ruby
    1 KB (189 words) - 16:39, 12 May 2012
  • {{game-7drl|name = Numbers ...ve and test your basic maths skills. No calculators are allowed during the game :)
    3 KB (481 words) - 22:42, 19 May 2017
  • |theme = Programming Game, Cellular Automaton |influences = Conway's Game of Life
    2 KB (321 words) - 10:54, 28 October 2013
  • {{game-alpha| name = Broken Rogue ...ists of five levels and a difficult end game boss. Finishing the game is a challenge.
    1 KB (158 words) - 17:28, 16 March 2023
  • {{game-stable| name = Elite International Detective Elite International Detective was [[Slash]]'s entry for the 2011 7DRL Challenge.
    860 bytes (95 words) - 23:24, 4 October 2023
  • {{game-7drl| name = Invisible The game was built in 7 days for the 7DRL challenge 2022.
    2 KB (256 words) - 01:30, 15 March 2022
  • {{game-7drl| name = The Smith's Hand Seven Day Roguelike Challenge. Coding on this game ceased 168 hours
    2 KB (238 words) - 03:36, 31 May 2017
  • {{game-7drl| name = Vicious Orcs Seven Day Roguelike Challenge. Coding on this game ceased 168 hours
    2 KB (264 words) - 17:42, 16 November 2013
  • {{game-7drl| name = MegamanRL ...ame was [[Slash]]'s entry for the 2008 [[The_7DRL_Contest|7DRL programming challenge]]
    1 KB (157 words) - 16:50, 4 October 2023
  • ...ARRP date is set for the first Sunday that is over 6 months after the 7DRL Challenge deadline. Nope. While announcing your game before the date might put the pressure you need to get motivation, nothing
    2 KB (263 words) - 20:30, 13 September 2017
  • {{game-7drl| name = Ravenous Ravenous started as an entry in the 2010 7DRL challenge. As of now it has the following features: <br />
    700 bytes (87 words) - 14:51, 29 March 2010
  • {{game-7drl| name = NoWayButDown This game was made for the [[7DRL Challenge 2015]].
    2 KB (241 words) - 16:21, 17 May 2017
  • {{game-7drl| name = Decimation ''Decimation'' is [[User:Ekolis|Ed Kolis]]' entry into the 2009 [[7DRL]] challenge. It is a very simple roguelike with a unique premise. Instead of being a he
    1,008 bytes (145 words) - 17:31, 12 March 2013
  • {{game-stable| name = The Lair of Xar ''The game is FREE so feel free to download it and give it a try!''
    2 KB (391 words) - 18:34, 11 October 2011
  • He wrote XIOTANK for the 2010 7DRL challenge. * [http://www.youtube.com/watch?v=Nr3piK3T6a8 Game design retrospective video]
    821 bytes (119 words) - 15:04, 16 April 2011
  • {{game-7drl| name = Malachite Dreams Seven Day Roguelike Challenge. Coding on this game ceased 168 hours
    2 KB (252 words) - 17:42, 16 November 2013
  • {{game-stable| name = HunterRL HunterRL is a roguelike created by Alex Elson during the 2012 7DRL Challenge.
    1 KB (241 words) - 03:17, 18 March 2012
  • {{game-beta |language = [[Game Maker language|GML]]
    3 KB (398 words) - 02:17, 19 May 2017
  • {{game-stable| name = Rogue Fable II Rogue Fable II combines the challenge, tactics and strategy of classic roguelikes with a modern interface and gra
    1 KB (208 words) - 05:22, 26 March 2017
  • {{game-beta| name = Expedition ...2009|2009 7DRL programming challenge]]; it later was meant to be the first game to be self-published by his company, [[Slashware Interactive]]
    1 KB (216 words) - 00:10, 5 October 2023
  • {{game-7drl ...hop''' is a [[7DRL]] by Martin Read, released in fulfillment of the [[7DRL Challenge 2012]]. It is a derivative work of [[Martin's Dungeon Bash]] version 1.7. N
    850 bytes (129 words) - 11:41, 17 March 2012
  • {{game-alpha|name = RogueTower8DRL ...ucture was written in 8 days. It was meant to be a contestant for the 7dRL challenge 2006 but I didn't succeed (one day late...)
    2 KB (275 words) - 18:48, 3 April 2009
  • {{game-7drl| name = ZeldaRL ...ame was [[Slash]]'s entry for the 2007 [[The_7DRL_Contest|7DRL programming challenge]]
    1 KB (181 words) - 05:53, 14 May 2023
  • {{game-stable| name = Grog ...e monster always will be a new combat challenge, the other one always will challenge your character with some new unique special ability) for a total of 52 mons
    2 KB (343 words) - 09:41, 19 August 2023
  • {{game-7drl| name = CastlevaniaRL:Prelude This was [[Slash]]'s entry for the 2005 [[The_7DRL_Contest|7DRL Challenge]]
    2 KB (402 words) - 12:55, 16 April 2009
  • {{game-7drl| name = TriQuest TriQuest is [[User:ekolis|Ed Kolis]]' entry into the [[7DRL Challenge 2013]].
    1 KB (184 words) - 13:16, 19 March 2014
  • {{game-7drl| name = Sword in Hand Seven Day Roguelike Challenge. Coding on this game ceased 168 hours
    2 KB (333 words) - 17:42, 16 November 2013
  • {{game-7drl| name = With Hooves of Fire With Hooves of Fire is made for [[7DRL Challenge 2020]] by Reuben Covington and Andrew Wilson.
    1 KB (181 words) - 22:50, 23 May 2020
  • {{game-stable|name = HyperRogue ...ion. The monster could also kill you by moving into your location, but the game automatically cancels all moves which result in that.
    4 KB (560 words) - 18:57, 27 December 2023
  • {{game-defunct| name = Kobold Mines ...Its creation was inspired by the August, 2008 2krl (2,048-byte roguelike) challenge on [[rgrd]] (rec.games.roguelike.development), but it became too large for
    2 KB (251 words) - 04:31, 6 March 2014

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