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Showing below up to 500 results in range #251 to #750.
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- (hist) Python Curses Example of Dungeon-Building Algorithm [7,928 bytes]
- (hist) ASCII [7,919 bytes]
- (hist) IRDC 2013 [7,918 bytes]
- (hist) Roguelike Tutorial, using python3+tdl, part 4 [7,917 bytes]
- (hist) Old news/2022 [7,865 bytes]
- (hist) A priority queue based turn scheduling system [7,795 bytes]
- (hist) The Sewer [7,792 bytes]
- (hist) Rogue Station [7,737 bytes]
- (hist) Themes [7,568 bytes]
- (hist) Complete Roguelike Tutorial, using python3+libtcod, setup Mac [7,530 bytes]
- (hist) My Algorithm by Adam Milazzo in Dart [7,511 bytes]
- (hist) Roguelike Tutorial, using python3+tdl, part 2 code [7,480 bytes]
- (hist) The Veins of the Earth [7,463 bytes]
- (hist) Entity Component System [7,454 bytes]
- (hist) Dynamically Sized Cave [7,437 bytes]
- (hist) Tracking by Scent and Sound [7,427 bytes]
- (hist) Dijkstra Map of Generic Map in Dart [7,418 bytes]
- (hist) The Wastes [7,374 bytes]
- (hist) LOS using strict definition [7,360 bytes]
- (hist) Creating Measurably "Fun" Maps [7,340 bytes]
- (hist) Rot.js tutorial, part 2 [7,326 bytes]
- (hist) GGRogue [7,318 bytes]
- (hist) Fractals [7,298 bytes]
- (hist) Programming Roguelike Magic [7,293 bytes]
- (hist) Pro-D [7,288 bytes]
- (hist) Java Roguelike Tutorial Lesson One [7,284 bytes]
- (hist) Third dimension in an ASCII-based roguelike [7,284 bytes]
- (hist) Cheating [7,267 bytes]
- (hist) Line wrapping in C [7,225 bytes]
- (hist) Old news/2007 [7,206 bytes]
- (hist) Kepler-10b [7,159 bytes]
- (hist) Common Lisp [7,136 bytes]
- (hist) Dijkstra Maps Visualized [7,109 bytes]
- (hist) BlickPort [7,102 bytes]
- (hist) Roguelike Iterative Test-Driven Development in Java, Part 3 [7,089 bytes]
- (hist) Neohack [7,069 bytes]
- (hist) Cataclysm [7,013 bytes]
- (hist) PRIME [7,012 bytes]
- (hist) IRDC 2008 Planning [7,007 bytes]
- (hist) Geometry [6,959 bytes]
- (hist) Filesystem hierarchy standard for game developers [6,955 bytes]
- (hist) GodoRogue [6,950 bytes]
- (hist) Permadeath [6,922 bytes]
- (hist) Simple Line of Sight [6,877 bytes]
- (hist) Recently Updated Roguelikes [6,876 bytes]
- (hist) Dawn of the Dead Roguelike [6,873 bytes]
- (hist) C Sharp [6,868 bytes]
- (hist) Lingwall [6,866 bytes]
- (hist) Need-based AI in JavaScript [6,864 bytes]
- (hist) Personalities of different roguelikes [6,837 bytes]
- (hist) Complete roguelike tutorial using C++ and libtcod - extra 1: about editors and IDE [6,819 bytes]
- (hist) 7DRL [6,802 bytes]
- (hist) Magic Tower [6,798 bytes]
- (hist) Python shadowcasting implementation [6,786 bytes]
- (hist) Terra Magna [6,766 bytes]
- (hist) Roguelike AI - Doing it the generic way [6,736 bytes]
- (hist) Complete Roguelike Tutorial, using python3+libtcod, setup Windows [6,731 bytes]
- (hist) Info File Variant - Compile-to-Code [6,697 bytes]
- (hist) Berlin Interpretation [6,693 bytes]
- (hist) POWDER/Spellbooks [6,659 bytes]
- (hist) CryptRL [6,656 bytes]
- (hist) Weighted random generator [6,650 bytes]
- (hist) Complete roguelike tutorial using C++ and libtcod - part 4: field of view [6,629 bytes]
- (hist) LambdaRogue [6,622 bytes]
- (hist) Running code [6,600 bytes]
- (hist) The Land [6,568 bytes]
- (hist) Escape from Aeon [6,557 bytes]
- (hist) Numenfall [6,532 bytes]
- (hist) Tangaria [6,529 bytes]
- (hist) UnderSupernova [6,518 bytes]
- (hist) FastLOS [6,511 bytes]
- (hist) What a roguelike is [6,498 bytes]
- (hist) The ASCII Project [6,468 bytes]
- (hist) 100 Rogues [6,459 bytes]
- (hist) Ascii Dash [6,379 bytes]
- (hist) World of Rogue [6,336 bytes]
- (hist) Isaac s fast beamcasting LOS [6,328 bytes]
- (hist) Kerkerkruip [6,311 bytes]
- (hist) Python [6,258 bytes]
- (hist) Hokuto no Rogue [6,256 bytes]
- (hist) Data structures for the map [6,251 bytes]
- (hist) Rot.js tutorial, part 3 [6,218 bytes]
- (hist) IRDC 2011 [6,210 bytes]
- (hist) Triangle Wizard [6,202 bytes]
- (hist) Implementing sound in C and C Plus Plus [6,094 bytes]
- (hist) Thoughts on Combat Models [6,069 bytes]
- (hist) TomeNET [6,059 bytes]
- (hist) Complete Roguelike Tutorial, using python3+pysdl2 [6,054 bytes]
- (hist) POWDER/Deities [6,032 bytes]
- (hist) UnBrogue [6,017 bytes]
- (hist) 7DRL Challenge 2018 [6,002 bytes]
- (hist) 7DRL Contest 2009 [5,996 bytes]
- (hist) Voyage to Farland [5,980 bytes]
- (hist) Portals as a gameplay mechanism [5,962 bytes]
- (hist) Xenomarine [5,953 bytes]
- (hist) 7DRL Challenge 2014 [5,925 bytes]
- (hist) God of Change [5,909 bytes]
- (hist) Rot.js tutorial, part 1 [5,897 bytes]
- (hist) Ncursesw [5,885 bytes]
- (hist) Hexagonal Tiles [5,841 bytes]
- (hist) Fun Factor [5,830 bytes]
- (hist) Linley's Dungeon Crawl [5,803 bytes]
- (hist) Middlecrest [5,798 bytes]
- (hist) 7DRL Challenge 2015 [5,793 bytes]
- (hist) Incursion [5,760 bytes]
- (hist) Finding graphical tiles [5,751 bytes]
- (hist) Precise Shadowcasting in JavaScript [5,725 bytes]
- (hist) SilverQuest [5,721 bytes]
- (hist) Representing Magic Skills [5,712 bytes]
- (hist) Roguelike Mood [5,700 bytes]
- (hist) User interface features [5,691 bytes]
- (hist) Hack 'n Slash Online [5,688 bytes]
- (hist) Terminal Assassin [5,662 bytes]
- (hist) Monster Gate [5,626 bytes]
- (hist) Items [5,610 bytes]
- (hist) Moria [5,604 bytes]
- (hist) Main Page [5,556 bytes]
- (hist) Licensing [5,551 bytes]
- (hist) Epilogue [5,525 bytes]
- (hist) Compression [5,516 bytes]
- (hist) C++ [5,496 bytes]
- (hist) Old news/2006 [5,402 bytes]
- (hist) Pirates [5,396 bytes]
- (hist) Designing Flexible, Reusable Algorithms [5,373 bytes]
- (hist) Labyr2 [5,355 bytes]
- (hist) List of Roguelikes by Theme [5,342 bytes]
- (hist) PRIME/Implants [5,327 bytes]
- (hist) Open Source [5,308 bytes]
- (hist) Language in Roguelikes [5,295 bytes]
- (hist) C [5,275 bytes]
- (hist) Java Roguelike Tutorial Lesson Two [5,263 bytes]
- (hist) Ganymede Gate [5,245 bytes]
- (hist) JavaScript [5,229 bytes]
- (hist) Tiles and Tileset displaying in Dart [5,218 bytes]
- (hist) Lands of Elderlore [5,189 bytes]
- (hist) 7DRL Challenge 2016 [5,184 bytes]
- (hist) Ratio AI [5,171 bytes]
- (hist) Coop Catacombs [5,149 bytes]
- (hist) Ruby [5,106 bytes]
- (hist) Shepherd Slaughter [5,082 bytes]
- (hist) Roguelike Iterative Test-Driven Development in Java, Part 2 [5,054 bytes]
- (hist) Crossfire [5,054 bytes]
- (hist) Halls of Mist [5,044 bytes]
- (hist) Simple cave map generator [5,042 bytes]
- (hist) Javelin [5,021 bytes]
- (hist) Rot Magus [5,020 bytes]
- (hist) Implicit Facing [5,018 bytes]
- (hist) Finite state name generator [5,008 bytes]
- (hist) Guardian Angel [4,978 bytes]
- (hist) Retrospectives [4,963 bytes]
- (hist) Extremely fast simplified LOS [4,961 bytes]
- (hist) Tree of roguelike evolution [4,958 bytes]
- (hist) 7DRL Challenge 2017 [4,949 bytes]
- (hist) MetaCollider [4,947 bytes]
- (hist) 7DRL Contest 2010 [4,923 bytes]
- (hist) Lord of the Dark Castle [4,920 bytes]
- (hist) Larn [4,899 bytes]
- (hist) Spell [4,887 bytes]
- (hist) ROGUE-FP [4,876 bytes]
- (hist) Two-Key Targeting [4,872 bytes]
- (hist) Items in Java [4,862 bytes]
- (hist) Java [4,860 bytes]
- (hist) Free-Like [4,841 bytes]
- (hist) Text tags [4,838 bytes]
- (hist) Heroes of Noresskia [4,807 bytes]
- (hist) Rogue [4,801 bytes]
- (hist) Unix [4,783 bytes]
- (hist) Links [4,748 bytes]
- (hist) Sound and Music [4,724 bytes]
- (hist) Sil [4,698 bytes]
- (hist) Translation [4,696 bytes]
- (hist) CastlevaniaRL [4,683 bytes]
- (hist) Void Sanctum [4,662 bytes]
- (hist) An Alternative Scent Implementation [4,655 bytes]
- (hist) X@COM [4,648 bytes]
- (hist) Trap Quest (adult game) [4,601 bytes]
- (hist) News [4,585 bytes]
- (hist) Unicode [4,582 bytes]
- (hist) Monster [4,580 bytes]
- (hist) IRDC 2017-Europe [4,568 bytes]
- (hist) Alphaman [4,559 bytes]
- (hist) Simple Combat in the Dungeon [4,556 bytes]
- (hist) LambdaHack [4,523 bytes]
- (hist) Labyrinths and Legends [4,506 bytes]
- (hist) Protecting your story [4,504 bytes]
- (hist) Irregular Shaped Rooms [4,496 bytes]
- (hist) Double layer cave generator [4,477 bytes]
- (hist) Seven Day Roguelike Challenge [4,456 bytes]
- (hist) Dungeonmans [4,438 bytes]
- (hist) POWDER/Weapons [4,436 bytes]
- (hist) WebRaid [4,406 bytes]
- (hist) Steamband Gameplay [4,399 bytes]
- (hist) Diablo [4,391 bytes]
- (hist) Roguelikes based on Existing IPs [4,382 bytes]
- (hist) Unexplored [4,381 bytes]
- (hist) First Age Angband [4,357 bytes]
- (hist) Complete Roguelike Tutorial, using python3+pysdl2, part 1 [4,355 bytes]
- (hist) Implementing interesting townsfolk AI [4,354 bytes]
- (hist) Cogmind [4,326 bytes]
- (hist) PWMAngband [4,324 bytes]
- (hist) Permissive Field of View in Javascript [4,324 bytes]
- (hist) Wayward [4,273 bytes]
- (hist) DaJAngband [4,272 bytes]
- (hist) JBand [4,265 bytes]
- (hist) Berserk! [4,264 bytes]
- (hist) Frozen Depths [4,253 bytes]
- (hist) God [4,239 bytes]
- (hist) Old news/2024 [4,229 bytes]
- (hist) I Am Overburdened [4,220 bytes]
- (hist) 4DRL Contest 2010 [4,201 bytes]
- (hist) Manicule of Fury [4,196 bytes]
- (hist) Allure of the Stars [4,185 bytes]
- (hist) Heroworld [4,175 bytes]
- (hist) Path of Achra [4,167 bytes]
- (hist) Harmonia [4,145 bytes]
- (hist) Tangledeep [4,143 bytes]
- (hist) RGRD Wiki Project [4,137 bytes]
- (hist) Rogue Space Marine [4,106 bytes]
- (hist) PRIME/Disks [4,100 bytes]
- (hist) Netwhack [4,090 bytes]
- (hist) Preferred Key Controls [4,082 bytes]
- (hist) Pokemon Mystery Dungeon [4,075 bytes]
- (hist) Roguelike Interface [4,067 bytes]
- (hist) Smart searching and Modeling the player with a "heatmap" [4,056 bytes]
- (hist) Anti-Deratization [4,055 bytes]
- (hist) Soulash 2 [4,053 bytes]
- (hist) POWDER/Corpses [4,053 bytes]
- (hist) Quick Pathfinding in a Dungeon [4,053 bytes]
- (hist) Complete Roguelike Tutorial, using python3+libtcod, part 1 code [4,052 bytes]
- (hist) MidBoss [4,046 bytes]
- (hist) Seven-Day-Roguelike Playing Competition [4,030 bytes]
- (hist) Attribute [4,018 bytes]
- (hist) Red Rogue [4,014 bytes]
- (hist) Power Curve [3,989 bytes]
- (hist) Cataclysm of Chaos [3,986 bytes]
- (hist) Time Systems [3,986 bytes]
- (hist) Sigil of Kings [3,985 bytes]
- (hist) Dungeon Screener [3,961 bytes]
- (hist) CreatingAForest [3,941 bytes]
- (hist) Sharplike [3,931 bytes]
- (hist) Race [3,928 bytes]
- (hist) D [3,925 bytes]
- (hist) Improved Shadowcasting in Java [3,916 bytes]
- (hist) TraderRL [3,898 bytes]
- (hist) Infiniverse [3,888 bytes]
- (hist) EZ-Rogue [3,857 bytes]
- (hist) Zombies! [3,853 bytes]
- (hist) Ruby shadowcasting implementation [3,853 bytes]
- (hist) That Role Playing [3,852 bytes]
- (hist) Blacken [3,839 bytes]
- (hist) IRDC 2014 [3,831 bytes]
- (hist) Portralis [3,824 bytes]
- (hist) Souls Rescue [3,801 bytes]
- (hist) IVAN [3,787 bytes]
- (hist) Hyperbolic Rogue [3,778 bytes]
- (hist) Demon Tactic [3,768 bytes]
- (hist) Icons in Roguelikes [3,746 bytes]
- (hist) Umbra [3,744 bytes]
- (hist) Religious Constraints (Rules) [3,742 bytes]
- (hist) Ssh Server [3,741 bytes]
- (hist) DoomRL [3,740 bytes]
- (hist) Avanor:Reviews:Ben Power [3,732 bytes]
- (hist) Magical Dungeon [3,698 bytes]
- (hist) GhostbustersAscii [3,634 bytes]
- (hist) Splitter [3,633 bytes]
- (hist) Into the Labyrinth [3,629 bytes]
- (hist) Cellular Automata [3,618 bytes]
- (hist) Output libraries [3,610 bytes]
- (hist) POWDER [3,609 bytes]
- (hist) The Hardest Dungeon [3,607 bytes]
- (hist) Go [3,580 bytes]
- (hist) Fame [3,576 bytes]
- (hist) Pre-Computed Visibility Tries [3,572 bytes]
- (hist) Another version of BLA [3,547 bytes]
- (hist) War of Wizards [3,529 bytes]
- (hist) Dragons lunch [3,528 bytes]
- (hist) Creating a Story [3,522 bytes]
- (hist) Solstice [3,518 bytes]
- (hist) Lost Labyrinth [3,506 bytes]
- (hist) Paper Dungeons Crawler [3,499 bytes]
- (hist) LUA 2d Line of sight [3,472 bytes]
- (hist) Soulash [3,450 bytes]
- (hist) Sunstorm [3,436 bytes]
- (hist) 3079 [3,434 bytes]
- (hist) Roguelike Library For Java [3,428 bytes]
- (hist) Lost Labyrinth DX [3,420 bytes]
- (hist) Dungeons Of Everchange [3,420 bytes]
- (hist) Rogue Empire [3,415 bytes]
- (hist) Sproggiwood [3,407 bytes]
- (hist) Ada [3,401 bytes]
- (hist) City of the Condemned [3,388 bytes]
- (hist) Decker [3,377 bytes]
- (hist) Forgotten King [3,376 bytes]
- (hist) Sleepless Temple [3,367 bytes]
- (hist) 2012 ARRP [3,363 bytes]
- (hist) Code design basics [3,354 bytes]
- (hist) ExploringTheBleak [3,345 bytes]
- (hist) Complete Roguelike Tutorial, using python+libtcod, part 1 code [3,341 bytes]
- (hist) Complex NPC Interaction [3,339 bytes]
- (hist) MnemonicRL [3,335 bytes]
- (hist) SUDD [3,328 bytes]
- (hist) Caves of Qud [3,315 bytes]
- (hist) Aurora [3,311 bytes]
- (hist) KING [3,306 bytes]
- (hist) Remixed Pixel Dungeon [3,301 bytes]
- (hist) Quests [3,301 bytes]
- (hist) Aspects of playing [3,285 bytes]
- (hist) Necropolis (Timothy Pruett) [3,279 bytes]
- (hist) Cracks and Crevices [3,277 bytes]
- (hist) PabloQuest3 [3,275 bytes]
- (hist) Dread The Rabbit [3,273 bytes]
- (hist) Rust [3,254 bytes]
- (hist) RL Terrain [3,249 bytes]
- (hist) Dungeon Mercenary [3,248 bytes]
- (hist) Please the Island God [3,248 bytes]
- (hist) Bronze and Faith [3,248 bytes]
- (hist) Legerdemain [3,241 bytes]
- (hist) C++ shadowcasting implementation [3,238 bytes]
- (hist) Lost Cavern [3,233 bytes]
- (hist) Hydra Slayer [3,228 bytes]
- (hist) Roguelike Mobile [3,228 bytes]
- (hist) Hieroglyphika [3,221 bytes]
- (hist) Rogue Sector [3,220 bytes]
- (hist) Reaping the dungeon [3,210 bytes]
- (hist) Emerald Woods [3,209 bytes]
- (hist) Skills Angband [3,208 bytes]
- (hist) Steam Sky [3,204 bytes]
- (hist) Dungeon persistence [3,196 bytes]
- (hist) The Slimy Lichmummy [3,194 bytes]
- (hist) Roguebase [3,191 bytes]
- (hist) QuickHack [3,186 bytes]
- (hist) Encircled [3,173 bytes]
- (hist) Numbers [3,169 bytes]
- (hist) Winding ways [3,168 bytes]
- (hist) AGOW Changelog [3,167 bytes]
- (hist) The Ruins of [3,163 bytes]
- (hist) UgaritRL [3,161 bytes]
- (hist) MetroidRL [3,157 bytes]
- (hist) Arcan Myth RL [3,148 bytes]
- (hist) Time-gate roguelike [3,133 bytes]
- (hist) LeonTorres [3,131 bytes]
- (hist) IRDC 2015-Europe [3,121 bytes]
- (hist) Vapors of Insanity [3,120 bytes]
- (hist) Permissive Field of View [3,116 bytes]
- (hist) Dungeons of Zennom [3,114 bytes]
- (hist) JBand/Compiling [3,105 bytes]
- (hist) Cogmind 7DRL [3,097 bytes]
- (hist) Pathos: NetHack Codex [3,093 bytes]
- (hist) True God [3,069 bytes]
- (hist) Noxico [3,066 bytes]
- (hist) IRDC 2008 [3,064 bytes]
- (hist) TraumaRL [3,054 bytes]
- (hist) Mutant Aliens! [3,054 bytes]
- (hist) Rogue Mercenaries [3,050 bytes]
- (hist) Nilia [3,038 bytes]
- (hist) PRIME/Aliens [3,038 bytes]
- (hist) Guild/Feedback [3,036 bytes]
- (hist) GenRogue [3,035 bytes]
- (hist) SnargleQuest [3,026 bytes]
- (hist) Doryen library [3,024 bytes]
- (hist) Field of Vision [3,018 bytes]
- (hist) Rule and Event Systems [3,012 bytes]
- (hist) IronBand [3,009 bytes]
- (hist) SanctuaryRPG [2,998 bytes]
- (hist) Infra Arcana [2,986 bytes]
- (hist) Twelve Hours [2,974 bytes]
- (hist) UnReal World [2,959 bytes]
- (hist) NotEye [2,954 bytes]
- (hist) SummonerRL [2,948 bytes]
- (hist) 100 Heroes [2,942 bytes]
- (hist) Magician's Apprentice [2,939 bytes]
- (hist) Harmonist [2,933 bytes]
- (hist) Markov chains name generator in Python [2,924 bytes]
- (hist) DeadCold [2,924 bytes]
- (hist) Slash'EM Extended [2,914 bytes]
- (hist) Ascension of the Drillworms [2,913 bytes]
- (hist) Angband/65 [2,913 bytes]
- (hist) Iso-Angband [2,909 bytes]
- (hist) Complete Roguelike Tutorial, using python3+pysdl2, part 1 code [2,899 bytes]
- (hist) Portability issues [2,892 bytes]
- (hist) LOS by Odd [2,889 bytes]
- (hist) Tetraworld [2,887 bytes]
- (hist) Zorbus [2,887 bytes]
- (hist) Choose [2,873 bytes]
- (hist) Fuel [2,858 bytes]
- (hist) Exalt [2,858 bytes]
- (hist) Roglik [2,846 bytes]
- (hist) I rule, you rule, we all rule old-school Hyrule [2,845 bytes]
- (hist) Caverns of Xaskazien II [2,838 bytes]
- (hist) Z-Day [2,831 bytes]
- (hist) POWDER/Other [2,830 bytes]
- (hist) Zombie Rogue [2,815 bytes]
- (hist) Roguelike engine [2,809 bytes]
- (hist) Ruby bitfield [2,803 bytes]
- (hist) DemiseRL [2,802 bytes]
- (hist) Ananias [2,792 bytes]
- (hist) SDL [2,788 bytes]
- (hist) Saege [2,786 bytes]
- (hist) Overworld [2,778 bytes]
- (hist) ZapM [2,775 bytes]
- (hist) Gruesome [2,769 bytes]
- (hist) Incavead [2,763 bytes]
- (hist) Armoured Commander [2,760 bytes]
- (hist) IRDC 2009 [2,758 bytes]
- (hist) Zceband [2,748 bytes]
- (hist) Sword of Fargoal [2,747 bytes]
- (hist) Alchemist [2,742 bytes]
- (hist) Void Sanctuary [2,742 bytes]
- (hist) Darkyr [2,739 bytes]
- (hist) Judoband [2,737 bytes]
- (hist) Collateral Souls [2,728 bytes]
- (hist) SquidLib [2,715 bytes]
- (hist) Mt. Drash: the Roguelike [2,708 bytes]
- (hist) Fief: the Medieval Manor Simulation [2,705 bytes]
- (hist) Robotfindskitten [2,704 bytes]
- (hist) Use of color [2,699 bytes]
- (hist) Sane Roguelike [2,697 bytes]
- (hist) Dungeons of Dredmor [2,694 bytes]
- (hist) Roguelike Iterative Test-Driven Development in Java [2,693 bytes]
- (hist) DeltaClock - simple but extreamly efficient scheduling system [2,687 bytes]
- (hist) Avendesora [2,686 bytes]
- (hist) Basic BSP Dungeon generation [2,686 bytes]
- (hist) Rogue Planets [2,682 bytes]
- (hist) MovingETA [2,681 bytes]
- (hist) Graspee [2,677 bytes]
- (hist) Interhack [2,676 bytes]
- (hist) Mines of Morgoth [2,676 bytes]
- (hist) Anoxic Depths [2,673 bytes]
- (hist) Zerogue [2,668 bytes]
- (hist) Boohu [2,657 bytes]
- (hist) Cinders [2,656 bytes]
- (hist) Warlock of Firetop Mountain [2,655 bytes]
- (hist) Hacklike [2,655 bytes]
- (hist) POLYBOT-7 [2,654 bytes]
- (hist) ChessRogue [2,653 bytes]
- (hist) Asterogue [2,651 bytes]
- (hist) Roguelike Tutorial, using python3+tdl, part 1 code [2,650 bytes]
- (hist) Seduction Quest [2,636 bytes]
- (hist) Witchavenrl [2,632 bytes]
- (hist) Roguelike Tutorial, using python3+tld, part 1 code [2,630 bytes]
- (hist) Scrolling map [2,624 bytes]
- (hist) A Little Anxious When It's Dark [2,621 bytes]
- (hist) Rogue Janitor [2,614 bytes]
- (hist) Ascii Wilderness [2,614 bytes]
- (hist) BOSS [2,608 bytes]
- (hist) Fatherhood [2,597 bytes]
- (hist) AloneRL [2,596 bytes]
- (hist) Adventure Labyrinth Story [2,589 bytes]
- (hist) Artisan [2,586 bytes]
- (hist) Pitman [2,577 bytes]
- (hist) Dungeon Crawl Stone Soup [2,576 bytes]
- (hist) GearHead [2,569 bytes]
- (hist) Daedalus [2,565 bytes]
- (hist) Tenney Level Generator .Net [2,559 bytes]
- (hist) The Lair of Xar [2,542 bytes]
- (hist) Triangle Wizard 2 [2,537 bytes]
- (hist) Lua [2,527 bytes]
- (hist) Angband/65\Compiling [2,526 bytes]
- (hist) IOC [2,525 bytes]
- (hist) RogueBox Adventures [2,524 bytes]
- (hist) Modern Dungeon Exploration [2,523 bytes]
- (hist) Cthangband [2,519 bytes]
- (hist) ZigClimb [2,512 bytes]
- (hist) Mysterious Space [2,511 bytes]
- (hist) Grog [2,498 bytes]
- (hist) CastlevaniaRL:Prelude [2,494 bytes]
- (hist) Random Walk Cave Generation [2,492 bytes]
- (hist) AGOW [2,490 bytes]
- (hist) HamQuest [2,490 bytes]
- (hist) Ash of Time [2,488 bytes]
- (hist) Elona [2,481 bytes]
- (hist) Succession [2,480 bytes]
- (hist) MathRL [2,473 bytes]
- (hist) Dungeon Run [2,471 bytes]
- (hist) The Rougelike! [2,470 bytes]
- (hist) Chasm Lords [2,463 bytes]
- (hist) Cosmic Commando [2,460 bytes]
- (hist) Tastes Like Spelunky [2,452 bytes]
- (hist) Simple and accurate LOS function for BlitzMax [2,450 bytes]
- (hist) Spelunky [2,449 bytes]
- (hist) Into the Dungeon ++ [2,435 bytes]
- (hist) Bounty Hunter Space Lizard [2,434 bytes]
- (hist) Cluster chaining name generator [2,424 bytes]
- (hist) Stay Safe: Labyrinth of the Mad [2,410 bytes]
- (hist) 7DRL Challenge 2019 [2,401 bytes]
- (hist) BASIC [2,399 bytes]
- (hist) Things which are hard to code [2,399 bytes]
- (hist) 1DRL Challenge, December 2011 [2,392 bytes]
- (hist) Jacob's Matrix [2,392 bytes]
- (hist) Rogue Survivor [2,391 bytes]
- (hist) Kunoichi [2,389 bytes]
- (hist) Another Quest [2,384 bytes]
- (hist) Kornel Kisielewicz [2,378 bytes]
- (hist) Quenta [2,377 bytes]
- (hist) Tales of Maj'Eyal [2,377 bytes]
- (hist) Rot.js [2,375 bytes]
- (hist) MazeCrawl [2,366 bytes]
- (hist) Carceri [2,362 bytes]
- (hist) KORZ-RL [2,361 bytes]
- (hist) Haskell [2,361 bytes]